

Hoshi no Kirby
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Episodes (36/100)
2 / 2
89EP 89fillerKing Dedede commissions anime group Otakings who feature Tiff instead of him
Jul 5, 2003King Dedede hires the anime production group Otakings from N.M.E. to create a show about himself. The group ignores his request and produces a series focusing on Tiff instead. In response, Dedede demands a direct confrontation. He then orders Anige to participate in a one-on-one match while disguised as the character Dis Walney. This sequence of events highlights the conflict between Dedede's expectations and the creators' choices, leading to a specific challenge involving the disguised participant.
90EP 90King Dedede hosts a race to decide the fate of a biker gang in Cappy Town.
Jul 12, 2003King Dedede forms an alliance with a motorcycle gang that is currently causing trouble in Cappy Town. The group is actively searching for a legendary, mysterious rider known as Steppenwolf. To determine whether the bikers are allowed to remain in the area, Dedede organizes a competitive race. The outcome of this event will dictate the gang's future presence in the town. This narrative segment serves as the first part of a larger story arc. The protagonist utilizes no Copy Abilities during these events. The plot focuses on the interaction between the king and the visitors, culminating in the racing challenge that resolves their status in the community.
91EP 91Gus is imprisoned by Dedede, prompting Gengu to race while Steppenwolf intervenes
Jul 19, 2003Prior to the scheduled race, Gus is abducted and confined within the dungeon of Castle Dedede. This crisis forces Gengu to compete in Gus's stead. As Gengu faces difficulties during the event, Steppenwolf intervenes to assist. Gus is subsequently released from captivity and reluctantly decides to join the race. The narrative concludes with the revelation that Steppenwolf is actually Melman. Throughout these events, the available Copy Ability is identified as Wheel.
92EP 92fillerKing Dedede reduces Waddle Dee rations to save money, sparking a rebellion that ends with a cooking monster.
Jul 26, 2003King Dedede discovers that feeding his Waddle Dees is financially draining his treasury. In response, he orders the Waddle Dees to consume significantly less food. This harsh reduction in their meals leads to a widespread rebellion among the subjects. To resolve the unrest and restore order, Dedede decides to summon a cooking monster. The situation concludes with the introduction of this new creature to handle the food preparation. The episode features the acquisition of the Cook Copy Ability, which allows the user to prepare meals. This ability is obtained as a result of the events involving the cooking monster and the subsequent resolution of the conflict.
93EP 93fillerKing Dedede cancels appreciation days for Dis Days after Kirby's gift mishap
Aug 2, 2003King Dedede becomes jealous upon realizing he lacks a dedicated appreciation day. When Kirby attempts to present him with a watermelon as a gift but accidentally eats half of it, Dedede reacts with anger. He retaliates by abolishing all existing appreciation days and replacing them with "Dis Days," which are dedicated to attacking the specific Cappy associated with each day. Additionally, Dedede plans a cruel prank against Kirby that involves explosive watermelons. This episode features the Parasol Copy Ability.
94EP 94Kirby befriends escaped PhanPhan while Dedede plots to transform it
Aug 9, 2003An escaped monster named PhanPhan arrives in Cappy Town, where Kirby forms a friendship with the creature. King Dedede subsequently discovers PhanPhan's presence and commands a trainer monster to alter PhanPhan, aiming to turn it into a genuine monster. This narrative marks the debut of the Throw Copy Ability within the series.
95EP 95fillerKirby is possessed by a Demon Frog causing chaos in Cappy Town
Aug 16, 2003In this episode, the character Kirby falls under the control of a Demon Frog. This entity utilizes Kirby's abilities to create disorder and havoc within the setting of Cappy Town. The narrative focuses on the disruption caused by this possession. The specific Copy Ability associated with this event is identified as Fire. The source of this information is Wikipedia.
96EP 96Kirby faces Air Riders while King Dedede kidnaps Tiff in Part I
Aug 23, 2003King Dedede abducts Tiff, prompting Kirby to confront a group of Air Riders who attack him. During the ensuing battle, Kirby fights against these opponents and successfully acquires various new abilities. The narrative focuses on this conflict and the acquisition of powers, with the source material noting that no specific Copy Ability is utilized during this particular segment of the story.
97EP 97Air-Ride-in-Style Part II features N.M.E. preparing to defeat Kirby with Air Ride machines
Aug 30, 2003The N.M.E. organization readies itself to eliminate Kirby using specialized Air Ride machines. This segment marks the debut of several Copy Abilities, including Baton, Water, Iron, Top, and Crash. These new powers are introduced alongside the ongoing conflict between the protagonist and the opposing force. The narrative focuses on the tactical deployment of the Air Ride technology and the introduction of these specific ability types to the series.
98EP 98Meta Knight Deploys Battleship Halberd to Reach Nightmare Enterprises
Sep 13, 2003Meta Knight unveils his secret weapon, the Battleship Halberd, to facilitate a strategic advance. Accompanied by several Cappies, he initiates the journey toward the fortress belonging to Nightmare Enterprises. This mission marks a significant step in the ongoing conflict, utilizing the newly revealed vessel to traverse the path to the enemy stronghold. The narrative highlights the deployment of this powerful asset and the cooperation with local allies as they move closer to their objective. The episode focuses on this specific tactical maneuver and the characters' progression toward the final confrontation site.
99EP 99Kirby fights Nightmare's Heavy Lobster to defend the Halberd with help from Destrayers.
Sep 20, 2003Kirby engages in combat against Nightmare's formidable Heavy Lobster in an effort to protect the Halberd. During this confrontation, the Halberd initiates an assault, supported by three friendly Destrayers. These mechs are piloted by characters who are identified as past friends. The narrative highlights the defensive struggle for the Halberd while simultaneously showcasing the offensive maneuvers launched by the ship and its allied units. The available Copy Abilities for this sequence are listed as Cook and Ice.
100EP 100Kirby confronts Nightmare in his realm using Bomb, Fire, and the debuting Star Rod
Sep 27, 2003The protagonist enters the domain of the antagonist known as Nightmare and eventually succumbs to sleep within this hostile environment. While there, he engages in a definitive confrontation against the ruler of this realm. During this final battle, he utilizes specific powers including the Bomb and Fire Copy Abilities. Additionally, the Star Rod makes its first appearance in the series during this encounter. This event marks a significant moment as the hero seeks to resolve the conflict with the antagonist once and for all within the dream-like setting.
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Frequently asked questions
- How many episodes does Hoshi no Kirby have?
- Hoshi no Kirby has 100 episodes.
- When did Hoshi no Kirby come out?
- Hoshi no Kirby came out in 2001.
- Which studio made Hoshi no Kirby?
- Hoshi no Kirby was produced by Studio Comet.
- Who directed Hoshi no Kirby?
- Hoshi no Kirby was directed by Staff #96160.
- Is Hoshi no Kirby finished?
- Current status of Hoshi no Kirby: Finished.










