Ep. 7: Fukuyama introduces Mahjong with unusual consequences for losing
Aired on March 10, 2005

7
To alleviate Tomoka's boredom, Fukuyama visits Yukinari's residence with a Mahjong set. The game operates under special rules where losing incurs specific penalties. These consequences involve performing dares, stripping, and wearing cosplay outfits. The group engages in this modified version of the traditional tile-based game, adhering to the agreed-upon stakes for defeat. The session focuses on the social dynamics and humorous outcomes resulting from the unique conditions established for the match.
Episodes
- Ep. 3 · The initial romantic outing is a resounding success
- Ep. 4 · Mamoru Machida acts as a superhero dedicated to keeping the school clean and stopping litterers.
- Ep. 5 · Tomoka and Fukuyama Tail Kirie to Improve Her Image
- Ep. 6 · Part-Time Job at the Convention: Yukinari's Disguise and Contest
- Ep. 7 · Fukuyama introduces Mahjong with unusual consequences for losing
- Ep. 8 · Rabbit Ears Bravo! Phantom thieves steal a mask and rescue a kidnapped girl in a school film.
- Ep. 9 · School Festival Bravo! Maharu Returns to Seiren After Reconciliation
- Ep. 10 · Miharu's forehead star mark leads Koyomi to suspect her father is in a news report.
- Ep. 11 · Miharu feels unnecessary after Yukinari's allergy vanishes during a chaotic visit.