Ep. 6: Mamoru Anjou

Kamui invites Chrono to a special FIVA event where one lucky person can get a chance to fight against Mamoru, who is the Kagero clan leader of the region. After Chrono registers himself for the event, he is approached by a man in a costume of FIVA's mascot character, Vangua-rou, who is interested in fighting against Chrono's Gear Chronicle deck. Then, Mamoru appears, trying to find the branch manager, Ryutarou Oyama. He quickly deduces that "Vangua-rou" is Ryutarou, who escapes with Chrono in hand. To track Ryutarou down, Mamoru creates a quest for all fighters to "catch Vangua-rou", thus leading Ryutarou and a reluctant Chrono to be chased by several people. They find shelter in a secret room where Ryutarou discards his Vangua-rou costume and reveals his true appearance. Chrono and Ryutarou have their cardfight in another room equipped with GIRS. Before the battle could conclude, Mamoru shows up, after finishing the event in which he fought a randomly-selected attendee (Tsuneto), and chastises Ryutarou. Chrono and Mamoru finally meet and get acquainted with each other; Mamoru requests to fight Chrono, but he declines because he wishes to get stronger first. (Source: Wikipedia)
Episoden
- Ep. 2 · Chrono und Kamui erfüllen eine Quest zur Rückgewinnung einer gestohlenen Karte
- Ep. 3 · Chrono kämpft in einem holografischen Kartenspiel der GIRS gegen Kouji Ibuki, das abrupt endet.
- Ep. 4 · Chrono kämpft mit Shion Kiba um eine Karte, während er Reikas Vertrauen durch Hausarbeit gewinnt.
- Ep. 5 · Tokoha Anjou untersucht Chronos Clan, während Kumi Okazaki ihn zu einem Kartenspiel herausfordert.
- Ep. 6 · Mamoru Anjou
- Ep. 7 · Shion triumphiert in einem dreiphasigen Quizwettbewerb nach einem knappen Rennen gegen Chrono.
- Ep. 8 · Chrono verteidigt Kamui vor Nagisa Daimonjis beharrlicher romantischer Verfolgung und ihrem Team.
- Ep. 9 · Tokoha und Akane treffen sich, um eine Kindheits-Zeitkapsel zu öffnen, bevor Akane ins Ausland abreist.
- Ep. 10 · Jaime Alcaraz sucht Vanguard-Gameplay, priorisiert jedoch kulturelle Besichtigungen und hilft Kindern, durch Cardfighting eine Bindung aufzubauen.