

Knight's & Magic
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Episodes (13)
EP 1Genius programmer reincarnates into a world where robots are real and piloting is possible
Jul 2, 2017A highly intelligent programmer with a deep passion for constructing model robots meets a tragic end in a car accident. Upon waking, he discovers he has been reincarnated into a fantasy realm where robots exist as tangible entities. In this new reality, he is able to both build and pilot these mechanical beings, allowing him to utilize his technical expertise in a world where such technology is a fundamental part of life. This transition grants him the unique opportunity to engage with robotics in a manner far beyond his previous experiences, blending his programming skills with the physical capabilities of the robots in his new environment.
EP 2Ernesti borrows a Silhouette Knight to stop a forest behemoth despite his small stature.
Jul 9, 2017A massive behemoth is causing destruction in the forest as it heads toward the capital. Ernesti is the only one capable of halting this threat. To confront the monster, he takes a Silhouette Knight from another student. However, his physical size presents a significant problem because he is too small to reach the vehicle's pedals. This physical limitation complicates his mission to stop the rampaging creature. The situation highlights the challenges Ernesti faces when operating machinery that is not designed for his stature. His attempt to use borrowed technology to save the capital is hindered by his inability to properly control the machine.
EP 3Ernesti travels to the capital for rewards after defeating the Behemoth
Jul 16, 2017Following his victory over the Behemoth, Ernesti journeys to the capital to receive his due rewards. However, the king remains wary of this young individual who possesses the power to defeat monsters capable of destroying entire armies. Consequently, the monarch imposes a challenging task that Ernesti must complete before any rewards can be granted to him.
EP 4Ernesti Presents the Flawed Telestale Mech to Marquis Dixgard
Jul 23, 2017Ernesti continues his development work on the new mechanical unit known as the Telestale. Despite the machine suffering from significant design flaws, he is interrupted before these issues can be fully resolved. He receives a summons from Marquis Dixgard, a powerful lord who has expressed a keen interest in the young boy's engineering efforts. The meeting raises questions regarding the Marquis's intentions, specifically whether he seeks to claim the glory of designing this new weapon for himself. The narrative focuses on the tension between Ernesti's technical challenges and the political pressure exerted by the influential nobleman who has entered the picture.
EP 5New mechs face raider ambush while en route to Fort Casadeus
Jul 30, 2017The newly constructed mechs are scheduled for deployment to Fort Casadeus, where the powerful Marquis Dixgard will assume direct command of the units. However, the transport convoy encounters a severe threat during transit. A group of raiders intercepts the path, deliberately luring demon beasts to attack the procession. The raiders intend to exploit this chaos to steal the valuable mechs for their own use, creating a dangerous situation for the convoy as it attempts to reach its destination under the Marquis's authority.
EP 6Ernie's designs face a tournament challenge after the Casadeus incident
Aug 6, 2017Following the resolution of the Casadeus incident, efforts to finalize work on the Telestale resume. A copy of the project is dispatched to the Silhoutte Knight Laboratory, recognized as the nation's premier mech design facility, with the aim of constructing their own version. This action sets the stage for a competitive tournament between the two groups. The primary objective of this contest is to determine whether Ernie's designs possess the power and effectiveness that they appear to have, thereby validating the quality of his work against the established standards of the larger laboratory.
EP 7Ernie's Tzendolg and Telestales face the Lab's new Kaldatoah Darsch in a difficult matchup.
Aug 13, 2017Ernie pilots his new Tzendolg mech alongside his Telestales, which are matched against the Laboratory's new Kaldatoah Darsch units. The battle setup involves multiple Darsch machines targeting a single opponent, creating a severe numerical imbalance. This configuration places the Silver Phoenix at a significant strategic disadvantage before the engagement even commences. The narrative focuses on the tactical disparity introduced by the pairing of the new and existing mechs, highlighting the overwhelming odds faced by Ernie's forces in this specific confrontation.
EP 8Ernie faces demon beasts threatening Alfheim to secure Silhouette Knight reactor design rights.
Aug 20, 2017A massive group of powerful, shellcased demon beasts is advancing toward Alfheim, which houses the central Silhouette Knight reactor design for the nation. The loss of this facility would prevent the construction of any further Silhouette Knights. Ernie aims to defend the location from the attack. Success would grant him the capability to design his own mechs from scratch. This mission is critical for both national defense and Ernie's personal goal of independent mech creation. The outcome determines whether the reactor design remains secure and if Ernie achieves his dream of full design autonomy.
EP 9The Jarodek Empire attacks Occident nations, prompting Ernie to test his new mech.
Aug 27, 2017The powerful Jarodek empire launches an offensive against the Occident countries with the goal of unifying their territory on one side of the mountains. As the conflict escalates and situations become difficult to control, Ernie sees a favorable moment to utilize his newly acquired mechanical suit. This scenario provides the ideal conditions for him to put his new mech to the test during the ongoing hostilities.
EP 10War and Princess narrative details are not provided in the source material.
Sep 3, 2017The provided metadata indicates that no synopsis is available for this entry. Consequently, there are no factual details regarding the plot, characters, or events to summarize. The source text contains only the title "War & Princess" and explicitly states that a synopsis is missing. Therefore, it is impossible to generate a summary of the episode's content, setting, or narrative arc based on the information given. No additional context or background information is present in the source data to expand upon.
EP 11Hit & Away
Sep 10, 2017No synopsis available.
EP 12The narrative focuses on the dynamic between a knight and a dragon.
Sep 17, 2017No synopsis available.
EP 13The narrative is titled Heaven & Earth
Sep 24, 2017No synopsis available.
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Frequently asked questions
- How many episodes does Knight's & Magic have?
- Knight's & Magic has 13 episodes.
- When did Knight's & Magic come out?
- Knight's & Magic came out in 2017.
- Which studio made Knight's & Magic?
- Knight's & Magic was produced by 8-bit.
- Who directed Knight's & Magic?
- Knight's & Magic was directed by Jin Aketagawa.
- Is Knight's & Magic finished?
- Current status of Knight's & Magic: Finished.










