
Go to Go
伍と碁
Kousei Akiyama has always been the kind of child who outclasses everyone around him, whether on the baseball diamond, the soccer pitch or in the classroom. Hungry for international recognition, the sixth-grader decides to dedicate himself to the game of Go, only to walk into his local academy and run face-first into five young prodigies who dismantle his self-image and leave his talent feeling ordinary. The defeat is enough to push him out of competition altogether, and he settles into a quiet, unremarkable adolescence. Years later, as a high school student, an unplanned reunion with Go reawakens the abilities he had buried, and Kousei resolves to track down each of the five geniuses who broke him and reclaim the unshakable certainty of victory he once carried.
