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Hikaru no Go

Kip. 2: The Key Point

Ilirushwa tarehe 17 Oktoba 2001
Kip. 2: The Key Point

Hikaru enrolls in a Go class to learn more about the game, and he is followed by his childhood friend Akari Fujisaki. When a bully Go player arrives, Sai insists on challenging him, but Hikaru ends up getting them kicked out, so he decides to go to the Children's Go Tournament. Meanwhile, Akira cannot help but to think of the problems that occurred after his first match with Hikaru. When he hears Hikaru maybe at the Children's Go Tournament, he decides to investigate, yearning for a chance of a rematch. (Source: Wikipedia)

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