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Hikaru no Go

Kip. 5: An Inkling of an Awakening

Ilirushwa tarehe 7 Novemba 2001
Kip. 5: An Inkling of an Awakening

After losing his match to Kaga by half a point, Hikaru is offered the chance to play Go on the school team squad. When he is able to replay a game between two players from memory, Sai begins to realize a great potential could be inside, a potential as good as that of Akira. While Kaga has defeated his opponent, Hikaru fails to win his match. It is up to Kimihiro to advance the team to the next round. (Source: Wikipedia)

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