

Doraemon (1979)
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Episodes (235/238)
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49EP 49Doraemon Uses a Mini Submarine to Travel to the Ocean
May 28, 1979Doraemon creates a small submarine device to facilitate a journey to the sea. During the transit, the vessel performs numerous jumps through various types of liquids. One of the unusual substances the submarine traverses is the water inside a toilet bowl before finally reaching its intended destination at the ocean.
50EP 50Suneo uses a friendship capsule to trick Doraemon into becoming his friend.
May 29, 1979Suneo attempts to persuade Doraemon to leave Nobita, but the robot cat refuses. As a consolation prize, Doraemon provides Suneo with a special capsule that forces anyone to become the user's friend. Suneo, displaying his cunning nature, immediately utilizes this item on Doraemon. Consequently, the gadget takes effect, compelling Doraemon to become Suneo's friend against his initial will. This sequence highlights Suneo's manipulative tactics and the unexpected consequences of using the magical item on his former friend.
51EP 51Doraemon provides Nobita with a painful headband to force him to complete his homework.
May 30, 1979Nobita struggles with laziness when completing his school assignments without external pressure. To address this issue, Doraemon introduces a special headband designed to cause pain whenever the word "close" is spoken. Doraemon utilizes this device to compel Nobita to perform the tasks he is supposed to do. The gadget serves as a mechanism to overcome Nobita's reluctance and ensure he fulfills his responsibilities. This setup highlights the dynamic between the two characters as they navigate the challenges of discipline and motivation in Nobita's daily routine.
52EP 52Nobita receives a tree from Doraemon to grow underground rooms for the group to inhabit.
May 31, 1979Nobita desires to live in his own apartment, prompting Doraemon to provide a special tree capable of growing rooms underground. The group subsequently moves into these newly formed spaces. This narrative was later remade in 1989 under the title "Apartment Pretend." The story focuses on the friends utilizing the unique tree structure provided by Doraemon to establish their new living arrangement.
53EP 53Real Shooting
Jun 1, 1979
54EP 54Nobita uses a time machine to prove his innocence after being blamed for breaking a school window.
Jun 2, 1979Nobita faces false accusations when he is held responsible for shattering a window at his school. Unable to clear his name through normal means, he turns to a time machine to investigate the incident. By traveling back to the moment the event occurred, he aims to uncover the true sequence of events and identify the actual person responsible for the damage. This journey allows him to witness the reality of the situation, providing the evidence needed to exonerate himself from the blame placed upon him by others.
55EP 55Nobita uses Doraemon's finger ointment to fire powerful air jets in a sharpshooting contest
Jun 4, 1979Doraemon provides Nobita with a special ointment that, when applied to the fingers, generates a high-pressure jet of air. This force is strong enough to knock a person over, effectively turning the user's fingers into a weapon. The scenario is described as a sharpshooting contest where Nobita utilizes this gadget. The narrative notes that this specific plot was remade in 2001 under the title "Air Pistol." The source of this information is cited as Wikipedia, confirming the details of the gadget's function and the subsequent remake event.
56EP 56Doraemon deploys a robot to collect fines from Gian for his bad behavior
Jun 5, 1979After Gian destroys another football, the group claims they lack funds for a replacement. Doraemon introduces a small robot designed to extract 100 yen from anyone who commits a bad act, aiming to gather money for a new ball. The device immediately targets Gian, who quickly becomes its victim due to his bullying nature. This mechanism serves as the primary method for the group to accumulate the necessary funds while simultaneously punishing Gian for his misconduct, creating a direct link between his actions and the financial penalty imposed by the robot.
57EP 57Nobita attempts to outsmart Gian with future gadgets but Gian counters with superior items
Jun 6, 1979Nobita attempts to gain the upper hand over his bully, Gian, by utilizing various gadgets borrowed from Doraemon that originate from the future. However, Gian is not outmatched, as he also possesses advanced items from the future. Consequently, Gian manages to outsmart Nobita and turns the situation to his advantage. The narrative highlights a rivalry where both characters employ futuristic technology to compete, resulting in Nobita's defeat at the hands of Gian, who successfully uses his own future tools to prevail in their conflict.
58EP 58Nobita desires a Robinson Crusoe-style island life despite his helpless nature
Jun 7, 1979Nobita expresses a strong desire to live on a deserted island, emulating the adventures of Robinson Crusoe. However, his character is defined by his helplessness and tendency to cry. Consequently, Doraemon, who is hiding nearby, is forced to repeatedly intervene and assist Nobita with various tasks. The narrative focuses on the contrast between Nobita's ambitious fantasy and his inability to survive independently, necessitating constant support from his robotic companion to manage the challenges of his self-imposed isolation.
59EP 59Nobita receives a device creating solid air blocks that eventually disappear
Jun 8, 1979Doraemon provides Nobita with a machine capable of generating blocks of solid air that remain suspended in place. However, Doraemon neglects to inform Nobita about a critical limitation: the blocks are temporary and will vanish after a certain period. Consequently, Nobita finds himself stranded high in the air when the supports disappear, leaving him in a precarious situation due to his lack of knowledge regarding the device's time-sensitive nature.
60EP 60Nobita uses Doraemon's spray to animate a picture and ruins a man's art collection.
Jun 9, 1979Doraemon provides Nobita with a special spray device capable of altering images to depict their immediate future actions, such as causing a ship in a painting to move. While experimenting with this gadget, Nobita inadvertently causes significant damage to a man's valuable art collection. The incident highlights the unintended consequences of using the futuristic tool on static artwork, leading to a chaotic situation that disrupts the owner's prized possessions.
61EP 61Nobita seeks Doraemon's help to find his grandmother's lost platinum ring
Jun 11, 1979Nobita informs Doraemon that he has misplaced his grandmother's platinum ring. In response, Doraemon provides assistance by utilizing a specialized Lost Item Retrieval Machine to aid in the search for the missing jewelry.
62EP 62Doraemon and Nobita use an antenna to prepare for future events
Jun 12, 1979Doraemon and Nobita utilize a special TV antenna that grants the wearer the ability to anticipate and prepare for any upcoming event. This device allows them to foresee what will happen, enabling them to get ready for various situations before they occur. The episode focuses on their experience with this gadget and how it helps them handle potential future occurrences through foresight and preparation.
63EP 63Doraemon provides Nobita with medicine that turns speech into solid letter weapons against Gian
Jun 13, 1979Gian is causing trouble for Nobita, prompting Doraemon to provide a special medicine. This medication transforms spoken words into solid letters. These physical letters can then be utilized as weapons. The item offers a unique method for Nobita to defend himself against Gian's harassment. The narrative focuses on this specific gadget and its application in the conflict between the two characters. The story highlights the transformation of audio into tangible objects for combat purposes within the series context.
64EP 64Doraemon discards the Star of Hope invention which Gian and Suneo discover
Jun 14, 1979Doraemon discards several of his useless inventions, specifically the Star of Hope. Gian and Suneo find the discarded item, unaware that the wishes it grants are always wrong. This story was remade in 1992 under the title "Ask the Stars." The narrative focuses on the consequences of the misinterpreted wishes resulting from the characters' interaction with the discarded technology.
65EP 65Doraemon assists Nobita in securing victory during a remote-controlled naval combat match
Jun 15, 1979Nobita participates in a remote-controlled boat battle on the water but faces significant difficulties. Recognizing his struggle, Doraemon intervenes to provide assistance. The narrative focuses on the technical aspects of the competition and the support provided by the robotic cat. The story details how Nobita utilizes the help to navigate the challenges of the match. The outcome of the battle is determined by the effectiveness of the remote-controlled vessels and the strategic advantages gained through Doraemon's aid. The episode highlights the dynamics of the competition and the role of friendship in overcoming obstacles during the event.
66EP 66Shizuka requests a photo from Nobita using a special camera
Jun 16, 1979Nobita acquires a unique camera capable of seeing through solid objects, including clothing. Unaware of this specific function, Shizuka asks Nobita to take a photograph of her. The resulting image inadvertently reveals nudity due to the camera's penetrating properties. This situation arises from Shizuka's ignorance regarding the device's capabilities. The incident highlights the unintended consequences of using such technology without understanding its full range of functions. The narrative focuses on the immediate aftermath of the photograph being taken and the exposure that occurs.
67EP 67Doraemon Uses a Thunder Cloud to Help Nobita Overcome His Fear of Storms
Jun 18, 1979Doraemon creates a small thunder cloud to help Nobita overcome his fear of thunder. After successfully curing this phobia, Nobita utilizes the cloud to shock other people. The episode focuses on the initial use of the gadget for therapeutic purposes and the subsequent misuse by Nobita to startle others. This narrative highlights the consequences of using magical items for pranks rather than their intended helpful functions, as described in the source material.
68EP 68Nobita attempts to outsmart Gian with future gadgets but Gian counters with superior technology
Jun 19, 1979Nobita attempts to gain the upper hand against Gian by utilizing various gadgets borrowed from Doraemon's future inventory. However, Gian possesses his own collection of advanced items from the future. Consequently, Gian is able to outmaneuver Nobita and assert dominance in their conflict. The episode highlights a direct confrontation where both characters rely on futuristic tools, ultimately resulting in Nobita's defeat due to Gian's superior equipment and strategic advantage. This scenario illustrates the limitations of Nobita's approach when facing an opponent with equally advanced resources.
69EP 69Doraemon provides a weather control gadget after an argument between Suneo and Nobita about tomorrow's forecast.
Jun 20, 1979Suneo and Nobita engage in a disagreement regarding the weather forecast for the following day. To resolve the conflict, Doraemon provides Nobita with a special gadget designed to control the weather. This device allows the user to manipulate atmospheric conditions, offering a technological solution to their dispute over the upcoming day's climate. The episode centers on the interaction between the characters and the introduction of this specific tool for weather management.
70EP 70The narrative centers on the Home Satellite facility and its associated events.
Jun 21, 1979
71EP 71Doraemon provides Nobita with a device to replay any past age
Jun 22, 1979The narrative centers on Doraemon presenting Nobita with the Do-Over Machine, a gadget that allows the user to revisit and redo any specific age in their life. This particular story has undergone multiple adaptations over the years. It was originally remade in 1994 under the title "Redo Life Machine." Subsequently, the episode was adapted again for the 2005 series, retaining the title "The Life Do-Over Machine." These production details highlight the recurring popularity of this specific plotline within the franchise's history.
72EP 72The Super King
Jun 23, 1979
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Frequently asked questions
- How many episodes does Doraemon (1979) have?
- Doraemon (1979) has 1787 episodes.
- When did Doraemon (1979) come out?
- Doraemon (1979) came out in 1979.
- Which studio made Doraemon (1979)?
- Doraemon (1979) was produced by Shin-Ei Animation.
- Who directed Doraemon (1979)?
- Doraemon (1979) was directed by Makoto Moriwaki.
- Is Doraemon (1979) finished?
- Current status of Doraemon (1979): Finished.









