

Doraemon (1979)
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Episodes (235/238)
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1EP 1Nobita creates a miniature theme park with Doraemon's camera gadget.
Apr 2, 1979Boredom prompts Nobita to seek entertainment after Suneo’s dodgeball invitation fails due to their usual field being repurposed for materials. Utilizing a Doraemon gadget capable of creating miniature building replicas, the group constructs a small-scale amusement park named Nobita Land. They invite friends to enjoy the new attraction, but the structure is ultimately destroyed by Nobita’s mother. The episode concludes with the resulting debris of scrap metal falling directly onto Doraemon, marking the end of their creative endeavor.
2EP 2Nobita eats a cat biscuit and his mother turns into a rabbit after eating a biscuit
Apr 3, 1979Nobita's mother asks him to buy desserts for a visitor. Nobita finds Transformation Biscuits, eats a cat-shaped one, and gives the box to the visitor, who eats four. After being reminded to buy desserts, Nobita turns into a cat for five minutes. He and Doraemon attempt to hide the visitor's transformation from Nobita's mother. The episode concludes with Nobita's father fainting after seeing that his wife has turned into a rabbit.
3EP 3Nobita Uses Memory Bread for Tomorrow's Exams
Apr 4, 1979Nobita asks Doraemon for a study aid for his exams the next day. Doraemon provides Memory Bread, which Nobita consumes to memorize his lessons. Afterward, Nobita relaxes and eats desserts until he is full. Doraemon then compels him to eat additional Memory Bread. The episode concludes with Nobita vomiting and having to re-eat the bread from the beginning on the following day. This storyline was later remade as "Copying Toast" in 1992. The narrative highlights the consequences of relying on magical shortcuts for academic preparation, ending with a repetitive cycle of consumption and expulsion.
4EP 4Nobita uses magnetic emblems to escape Gian but gets attracted to him instead
Apr 5, 1979Gian plays with magnets, prompting Nobita to mock his lack of knowledge about magnetic properties. Enraged, Gian chases Nobita, who seeks Doraemon's assistance. Doraemon provides N and S emblems after verifying their function on Nobita's parents. He places an S emblem on Nobita and another on Gian. Although Nobita attempts to flee, the emblems cause him to be attracted to Gian rather than repelled. The episode concludes with Doraemon ignoring Nobita's desperate pleas for help after this unexpected outcome.
5EP 5Nobita uses a wrestling tool to fight Gian and Suneo but faces unintended consequences.
Apr 6, 1979Nobita and Gian nearly arrive late for school and collide, leading Gian to knock Nobita down and cause his tardiness. Doraemon provides a Wrestling Killer device to help Nobita. Initially mistaking the gadget for a firearm, Nobita eventually learns its operation and uses it to strike Gian. Suneo subsequently deceives Nobita, prompting him to aim the tool at Suneo, but the device malfunctions and targets Nobita instead. He spends ¥100 attempting to deactivate the runaway gadget. The episode concludes with Nobita falling down the stairs.
6EP 6Nobita and Doraemon search the future for Nobita's bride, Shizuka, after his birthday celebration.
Apr 7, 1979Nobita and Doraemon celebrate Nobita's birthday before traveling to the future to locate his future spouse. They discover that Shizuka is the intended bride. During their search, they are nearly attacked by Nobita's son, who mistakes Nobita for himself due to their physical resemblance. The duo escapes with injuries and returns to the present. They find Shizuka at Nobita's house, where she presents him with a gift. The episode concludes with Shizuka and Nobita walking away together, confirming their relationship.
7EP 7Doraemon predicts Nobita's hospitalization, yet a toy truck causes the injury
Apr 9, 1979Nobita attempts to visit Shizuka but Doraemon stops him, citing a book prediction that he will be hospitalized after being hit by a truck. Shizuka persuades Doraemon to accompany Nobita, and they use a future mirror to view events ten seconds ahead. Despite navigating several near-accidents, they arrive at Shizuka's house. Upon opening the door, Nobita is struck on the head by a toy truck, fulfilling the prediction in an unexpected manner. The episode concludes with Nobita and Doraemon laughing together. This installment marks the first appearance of flying hats in the series.
8EP 8Doraemon and Nobita travel ten billion years into the past to hunt dinosaurs
Apr 10, 1979Doraemon and Nobita enter a drawer that functions as a time machine, transporting them ten billion years into the past. During their excursion, they shrink one dinosaur but Doraemon loses his shrinking gun. They successfully escape from a second dinosaur, though Nobita accidentally leaves his glasses behind in the prehistoric era. These glasses are eventually discovered in the present day, causing amazement among scientists who find them. This event marks the pair's first experience with time travel, highlighting the risks and unexpected consequences of their adventures across different eras.
9EP 9Nobita Uses a Dangerous Gadget to Act Without Consequences After Being Scolded
Apr 11, 1979The narrative begins with Nobita receiving a scolding from his mother. Seeking assistance, he approaches Doraemon to resolve the situation. He retrieves a hazardous device from his pocket that grants the ability to act freely without facing any repercussions. This gadget allows him to bypass normal consequences for his actions. The summary provided by the source highlights the introduction of this specific tool and the immediate context of Nobita's distress following the conflict with his parent. The episode focuses on the acquisition and potential misuse of this item.
10EP 10Nobita receives a luck-altering gun from Doraemon that fires red and black bullets.
Apr 12, 1979Nobita experiences bad luck, prompting Doraemon to provide a special gun that shoots red bullets for good fortune and black bullets for bad fortune, though the user cannot control which type is fired. Due to his cowardice, Nobita has three other people test the weapon first, and they all receive good luck. Subsequently, a young boy takes the gun and shoots Nobita with a black bullet, causing him to suffer from continuous bad luck.
11EP 11Nobita creates voodoo dolls of Doraemon and his parents with a camera
Apr 13, 1979Nobita utilizes a special camera to accidentally create voodoo dolls representing Doraemon and his parents. These dolls subsequently fall into the possession of two rough girls. The narrative focuses on the consequences of this mishap as the dolls are held by the girls, linking the characters' fates to the objects created by the camera. The situation arises from Nobita's accidental use of the device, leading to the dolls being taken by the two girls who then control the linked individuals.
12EP 12Nobita Bets on Catching Japan's Last Wild Wolf with Doraemon's Help
Apr 14, 1979Nobita challenges his friends to a wager, claiming he can capture the final wild wolf remaining in Japan. Doraemon overhears the conversation and decides to support Nobita's ambitious goal. During their search, Nobita utilizes a specific gadget provided by Doraemon that allows him to transform into a wolf. Through this transformation, he gains direct insight into the harsh realities and critical endangerment facing these animals. The experience reveals the severe difficulties and precarious situation that the last wolves in Japan currently endure, providing Nobita with a deeper understanding of their plight.
13EP 13Nobita and Doraemon construct a personal subway system for Nobita's father
Apr 16, 1979To spare Nobita's father from the discomfort of overcrowded public transit, Nobita and Doraemon utilize a digging machine to construct a private subway line. This project serves as a birthday gift for his father, aiming to provide a more comfortable and convenient commute to work. The narrative focuses on the boys' efforts to build this infrastructure, highlighting their desire to improve their father's daily travel experience by creating a dedicated underground route that avoids the typical rush hour congestion associated with standard public transportation systems.
14EP 14Nobita seeks a savior as his future self arrives as a masked hero
Apr 17, 1979The narrative opens with Nobita expressing a desire for someone to rescue him from his various difficulties. The story then shifts to the unexpected arrival of a masked hero. This figure is revealed to be Nobita from the future, who has traveled back in time specifically to assist his past self in navigating challenging situations. The episode focuses on this intervention by his older counterpart, highlighting the connection between his current struggles and the future version's efforts to provide aid during tough times.
15EP 15Nobita receives a cheating pencil that Gian steals to cheat on an exam
Apr 18, 1979Doraemon provides Nobita with a computer pencil designed to write all homework answers. Gian takes the device and uses it during an examination to achieve a perfect score. His father suspects dishonesty and physically punishes him for the perceived cheating. Following this incident, Suneo and Gian become Nobita's friends. This episode was remade in 1992 under the title Computer Pencil. The narrative highlights the consequences of academic dishonesty and the shifting dynamics of the group's friendships after Gian's punishment.
16EP 16Nobita, Shizuka, and Suneo swap mothers with Doraemon's help
Apr 19, 1979Nobita, Shizuka, and Suneo become dissatisfied with their respective mothers. Consequently, Doraemon facilitates a plan for the three boys to exchange parents. Through this experience of living with different families, the children discover that their own mothers are not as difficult as they previously believed. The narrative highlights their realization that their mothers are actually quite good, resolving their initial frustrations with a newfound appreciation for their original family situations.
17EP 17Doraemon reveals a magical cloth capable of reversing or advancing time for Nobita and himself.
Apr 20, 1979The episode opens with Nobita and Doraemon watching television. Although the TV is old, Nobita's mother manages to keep it functioning by hitting it with a pound. Doraemon then introduces a special cloth that has the ability to manipulate time. Depending on which side of the fabric is used, it can either reverse time or move it forward. This gadget allows the characters to alter the flow of events, providing a unique method to change past occurrences or skip ahead to the future within the narrative.
18EP 18Nobita and Doraemon search for treasure at Chinkara Peak
Apr 21, 1979Nobita and Doraemon learn of potential treasures located on the mountain behind their school. They proceed to explore the area in hopes of finding gold and other valuable items. However, their search leads them to encounter a salesman who is actually interested in purchasing a house in the vicinity. The adventure concludes with the realization that the initial rumors about hidden wealth were misleading, as the primary discovery involves real estate rather than the expected riches.
19EP 19The gang shrinks to fly model planes while Gian gets stranded on Tokyo Tower
Apr 23, 1979Doraemon provides the group with model aircraft that reduce their size, allowing them to pilot the toys from the inside. Gian acquires the sole jet plane and destroys the others. He subsequently lands on top of the Tokyo Tower to rest. However, his model plane detaches, leaving him trapped at that height. This narrative was later adapted as Our Big Air Battle within the 2005 series iteration of the show.
20EP 20Nobita receives a magical door from Doraemon to create a private room for independence
Apr 24, 1979Seeking greater independence from his family, Nobita asks Doraemon for assistance. Doraemon provides a special door that, when positioned against a wall, generates a livable room behind it. Nobita attempts to use this new space to establish his own independence. However, through this experience, he realizes that he is not yet prepared to leave his home environment. The story focuses on his internal conflict regarding self-reliance and his current readiness to separate from his family life.
21EP 21Nobita trains on a mechanical stilt horse after Gian steals the device
Apr 25, 1979Nobita boasts about entering a stilt race tomorrow despite lacking the ability to walk on stilts. Doraemon travels to the 22nd Century to retrieve a hybrid device combining a stilt and a horse. Gian steals this mechanical stilt horse, prompting Doraemon to adopt a strict teaching role to train Nobita. During the training process, the mechanical stilt horse runs amok within Gian's house, causing chaos. The narrative focuses on Nobita's struggle to master the equipment and the resulting disorder caused by the stolen gadget in Gian's residence.
22EP 22Nobita uses a magical bow that makes targets fall in love with him
Apr 26, 1979A new neighbor ignores Nobita, prompting Doraemon to provide a cupid's bow that causes anyone hit by its arrows to love the shooter. The first arrow strikes a dog, followed by an unattractive girl. An unattractive man accidentally shoots Doraemon with the weapon. Eventually, an arrow hits the new girl, causing her to fall for Nobita. However, Nobita is subsequently chased by the unattractive girl, who remains under the influence of the love arrow. This chaotic situation arises from the unpredictable nature of the magical item and the unintended consequences of its use on various characters in the immediate vicinity.
23EP 23Doraemon gives Gian a glove that makes him act like a friendly dog to stop him from bullying Nobita.
Apr 27, 1979Gian intends to physically assault Nobita, prompting Doraemon to intervene with a special device. Doraemon provides Gian with a pair of gloves designed to alter his behavior. Upon wearing the gloves, Gian’s demeanor shifts drastically, causing him to act like a friendly dog instead of an aggressor. This transformation prevents the planned violence against Nobita. The episode focuses on the immediate effects of the gadget and the resulting change in Gian’s interactions with his friend. The narrative highlights the contrast between Gian’s usual aggressive nature and the pacified state induced by the wild animal-taming gloves.
24EP 24Nobita and Doraemon investigate Nobita's hunter ancestor in the past
Apr 28, 1979Suneo brags about his samurai lineage, prompting Doraemon and Nobita to travel back in time to observe Nobita's hunter ancestor. During their visit, they become involved in a minor conflict. Doraemon suffers an arrow wound to the head but removes the projectile without issue. This story was later remade in 2001 under the title "Nobita's Ancestors." The narrative focuses on the time travel adventure and the historical encounter with Nobita's forebear amidst the small-scale war.
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Frequently asked questions
- How many episodes does Doraemon (1979) have?
- Doraemon (1979) has 1787 episodes.
- When did Doraemon (1979) come out?
- Doraemon (1979) came out in 1979.
- Which studio made Doraemon (1979)?
- Doraemon (1979) was produced by Shin-Ei Animation.
- Who directed Doraemon (1979)?
- Doraemon (1979) was directed by Makoto Moriwaki.
- Is Doraemon (1979) finished?
- Current status of Doraemon (1979): Finished.









