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Episodes (12)
1EP 1Exploring the Origins of Members in the Modern Visual Culture Club
Oct 11, 2004This introductory episode details the background of Kohsaka, Kasukabe, and Sasahara, explaining how each character became involved with the Genshiken club. The narrative focuses on their initial experiences and the process of joining the group. After a period of hesitation and uncertainty regarding their participation, Sasahara ultimately makes the decision to fully engage with the club's activities and membership. The story serves as a foundational account of the members' entry into the organization, highlighting the personal motivations and steps that led to their current status within the group.
2EP 2Genshiken members split for shopping in Akihabara and Harajuku, leading to a discovery
Oct 18, 2004The Genshiken club members divide their activities for the day, with Sasahara accompanying the group to Akihabara to browse dōjinshi. Meanwhile, Kohsaka and Kasukabe head to Harajuku to shop for clothing. During this outing, Kasukabe unexpectedly uncovers Kohsaka’s collection of hentai materials. Following this discovery, the other members provide Kasukabe with an introduction to the subject matter, explaining the context and nature of the items found. This sequence highlights the differing interests and social dynamics within the group as they navigate their respective hobbies and personal revelations during their separate excursions in Tokyo.
3EP 3Genshiken attends Comifes convention while Madarame hides his severe hand injury
Oct 25, 2004The Genshiken club members travel to Comifes, a major comic convention, for an outing. During the event, Madarame suffers a serious injury to his hand. Despite the severity of the wound, he chooses to conceal the pain and pretend everything is normal, driven by his dedication to fandom culture. He endures the discomfort until the physical suffering becomes unbearable, forcing him to finally acknowledge the extent of his injury. This incident highlights the lengths to which members go to maintain appearances at such gatherings.
4EP 4Ohno joins Genshiken during a club fair while Kasukabe meets her ex-boyfriend
Nov 1, 2004This episode introduces Ohno as she officially becomes a member of the Genshiken club. The group participates in a university club fair, showcasing their activities to students. During this time, Kasukabe is visited by her former boyfriend, adding a personal subplot to the club's events. The narrative focuses on these simultaneous developments, highlighting Ohno's integration into the group and the unexpected encounter involving Kasukabe's past relationship.
5EP 5Genshiken faces closure due to inactivity until Kasukabe intervenes personally.
Nov 8, 2004The Genshiken club is at risk of being shut down because the school administration does not recognize their current activities as valid. This threat of closure creates a significant crisis for the members. However, the situation takes an unexpected turn when Kasukabe steps in to handle the matter directly. Her personal intervention serves as the potential salvation for the club, offering a reprieve from the administrative pressure. The episode focuses on this conflict between the club's perceived lack of purpose and the decisive action taken by an external authority figure to preserve the group's existence.
6EP 6Kasukabe studies Puyo Pop Fever to impress Kohsaka while Keiko seeks Sasahara's assistance.
Nov 15, 2004Kasukabe attempts to become more attractive to Kohsaka by engaging with his interests. She specifically tries to learn how to play the video game Puyo Pop Fever to bridge the gap between them. Meanwhile, Sasahara's sister, Keiko, makes a brief appearance in the narrative. She reaches out to her brother, Sasahara, requesting his help with a matter. The episode focuses on these interpersonal dynamics, highlighting Kasukabe's efforts to connect with Kohsaka through shared hobbies and Keiko's reliance on her sibling for support.
7EP 7Two freshmen join the Genshiken for a night out while Kasukabe remains unwelcoming
Nov 22, 2004Two first-year students develop an interest in the Genshiken club and invite the members to go out for an evening in the city. While the group prepares for the outing, Kasukabe displays a distinct lack of enthusiasm regarding the newcomers. He makes no effort to ensure that the two freshmen feel comfortable or accepted within the group dynamic during their time together.
8EP 8Ohno and Sasahara initiate a plamo project engaging the club while Kasukabe learns a lesson
Nov 29, 2004Ohno and Sasahara begin a plamo project that involves the entire club. Meanwhile, Kasukabe experiences an important lesson during this time. The narrative focuses on these two parallel developments within the group setting.
9EP 9Madarame attempts conversation with Kasukabe in the club room through hypothetical scenarios
Dec 6, 2004Madarame finds himself confined within the club room alongside Kasukabe. Seeking to initiate dialogue, he internally simulates various conversational approaches. These mental rehearsals mimic the structure and style of a visual novel, presenting different potential interactions and outcomes. The narrative focuses on his internal monologue as he navigates the awkwardness of the situation through these parodic hypotheticals, highlighting his struggle to connect with his companion in the isolated setting.
10EP 10Keiko Visits the Beach and Attempts to Become an Otaku to Win Kohsaka's Affection
Dec 13, 2004The club members travel to the beach accompanied by Keiko, a trip that causes significant distress among several participants. Amidst this outing, Keiko makes a decisive move to compete for Kohsaka's romantic attention. To achieve this goal, she attempts to transform herself into an otaku, adopting the specific interests and behaviors associated with that subculture. This strategic shift in her persona is driven by her desire to win Kohsaka's feelings, marking a pivotal moment in her interpersonal dynamics with the group and her rival for his affection during this leisure excursion.
11EP 11Kasukabe orders club cleanup but accident bans Genshiken from university fair
Dec 20, 2004Kasukabe determines that the club room requires a thorough cleaning. However, an unforeseen accident results in the Genshiken being prohibited from participating in the university fair. To make amends for this situation, Kasukabe volunteers to replace Ohno in the cosplay contest held at the event. This decision serves as a direct apology for the ban that prevented the group from attending. The narrative focuses on the consequences of the initial accident and the subsequent efforts to resolve the issue through participation in the competition.
12EP 12Sasahara Proposes Comifes Attendance as New Club President
Dec 27, 2004Following a punishment of community service, the club members remain in a depressed state. Sasahara assumes the role of the new President and introduces a proposal for the society to participate in Comifes as a circle. This strategic shift aims to address the group's current issues during its reorganization phase, marking a significant change in their activities and leadership structure.
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Frequently asked questions
- How many episodes does Genshiken have?
- Genshiken has 12 episodes.
- When did Genshiken come out?
- Genshiken came out in 2004.
- Which studio made Genshiken?
- Genshiken was produced by Palm Studio.
- Who directed Genshiken?
- Genshiken was directed by Jin Aketagawa.
- Is Genshiken finished?
- Current status of Genshiken: Finished.








