

NEW GAME!
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Episodes (12)
EP 1Suzukaze Aoba faces her first day at Eagle Jump with anxiety about fitting in and making friends.
Jul 4, 2016Suzukaze Aoba begins her employment at Eagle Jump on her first day. As a recent high school graduate, she worries about whether she will fit in with her colleagues and if they are friendly. These concerns weigh heavily on the young woman as she navigates the workplace environment. Despite her general apprehension about starting a new job, she encounters an unexpected and significant challenge immediately after leaving the office to use the restroom. This specific incident presents a hurdle that surpasses her initial social anxieties, marking the start of her professional life with an unforeseen complication.
EP 2Aoba's Second Week and Her First Project at the Adult Drinking Party
Jul 11, 2016During her second week of employment, Suzukaze Aoba demonstrates rapid learning abilities and is assigned to her first project. By the end of the week, the character team organizes a welcome party for her. As alcohol flows freely during the gathering, Aoba experiences a moment that brings her one step closer to adulthood. This event marks a significant point in her early career progression and social integration within the workplace environment.
EP 3Suzukaze Aoba faces lateness and 3D model approval challenges
Jul 18, 2016Suzukaze Aoba wakes up late and risks being tardy for work. She worries about potential consequences for her delay. Beyond the time issue, she struggles with a 3D model project. Her success depends on obtaining approval from Kou. The episode explores whether she can overcome both the scheduling conflict and the technical difficulties. Viewers see if she manages to arrive on time while resolving the modeling problems. The narrative focuses on her efforts to balance punctuality with professional requirements. It highlights the pressure she feels regarding both her attendance record and the quality of her work submission.
EP 4Suzukaze Aoba contemplates spending her first paycheck with colleagues sharing their own experiences
Jul 25, 2016Suzukaze Aoba receives her first paycheck and the topic of how to spend it is discussed at the office. Her coworkers share stories about what they purchased with their initial earnings, such as clothing and vacations. The narrative focuses on Aoba's decision-making process regarding her own funds, contrasting her situation with the varied spending habits of her peers. This episode explores the different priorities and choices individuals make when handling their first independent income, highlighting the social dynamics within the workplace as they exchange advice and personal anecdotes about financial management.
EP 5Summer Heat and Weight Concerns at Eagle Jump
Aug 1, 2016The arrival of summer brings high temperatures and a reduction in clothing layers for the staff at Eagle Jump. Despite the seasonal change, several employees express anxiety regarding their body weight. This concern is compounded by the nature of their employment, which requires them to remain seated at their desks throughout the entire workday. Consequently, the narrative explores the challenges these individuals face in maintaining physical fitness and finding opportunities for daily exercise while adhering to a sedentary office routine during the hot season.
EP 6Aoba Takes on Character Design While the Team Faces Schedule Delays
Aug 8, 2016Aoba completes her task of modeling villagers and receives a new assignment to design and model a character. She struggles with the design process until Kou offers helpful advice. During a team leader meeting, Kou and Rin discover that the group is slightly behind schedule. Consequently, the character team must work overtime, staying late some nights and coming in on weekends to catch up. This synopsis reflects the events described in the source material regarding Aoba's project transition and the team's scheduling challenges.
EP 7Aoba faces Umiko's complaints regarding design errors and supervisor Yagami Kou's oversight.
Aug 15, 2016Suzukaze Aoba believed she had completed her work on the villager project. However, Ahagon Umiko approaches her with urgent issues regarding the models she designed. Umiko reveals that these designs contain numerous errors that went unnoticed. She expresses significant frustration, directing her anger primarily toward her supervisor, Yagami Kou, rather than solely at Aoba. This situation highlights a breakdown in communication within the department, as no one informed Umiko about the mistakes. The encounter forces Aoba to confront the consequences of the oversight and the tension it creates between the staff members involved in the project.
EP 8Summer Break for Sakura Nene While Suzukaze Aoba Works at Eagle Jump
Aug 22, 2016Sakura Nene, also known as Nenecchi, enjoys her summer break. In contrast, Suzukaze Aoba has no time off as the game's closing date approaches. Eagle Jump is recruiting part-time staff to assist with debugging tasks. This hiring effort may lead to unexpected developments regarding Nenecchi's involvement or opinions on the situation. The episode highlights the differing schedules of the characters during the holiday period while focusing on the company's urgent need for additional help to meet their deadline.
EP 9Nenecchi discovers a method to view character panty shots at Eagle Jump
Aug 29, 2016While remaining at Eagle Jump to assist with debugging tasks, Nenecchi uncovers a technique that allows her to see the characters' panty shots. Consequently, the director incorporates these shots into the production specifications. This decision unfortunately results in increased workload for Aoba's team, who are required to fix the underwear models to accommodate the new requirements.
EP 10Eagle Jump Staff Enjoy Donut Party Following Store-Wide Sale
Sep 5, 2016A nearby donut shop near the Eagle Jump office is conducting a store-wide sale offering fifty percent off all items. Consequently, the staff members arrive at the workplace carrying boxes of pastries. The group then gathers together to enjoy a donut party. This event serves as a casual break for the employees amidst their daily routine at the company.
EP 11Leaked Game Images Spark Concern as Crunch Time Approaches for the Team
Sep 12, 2016With the game release deadline imminent, staff members are working overnight shifts to adhere to the strict schedule. Amidst this intense workload, Yagami Kou suggests that Aoba, Hajime, and Yun attend the Tokyo Game Exhibit during working hours. This unexpected recommendation raises questions about her true intentions and the reasoning behind diverting the team from their critical development tasks to visit the event.
EP 12The team celebrates the public release of their hard work on Fairies Story 3
Sep 19, 2016The long-awaited game Fairies Story 3 is finally released to the public. Sales figures are positive, prompting the company Eagle Jump to organize a celebration party. This event honors all the individuals who contributed to the project's completion. The gathering serves as a reward for the team's efforts in bringing the game to market.
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Frequently asked questions
- How many episodes does NEW GAME! have?
- NEW GAME! has 12 episodes.
- When did NEW GAME! come out?
- NEW GAME! came out in 2016.
- Which studio made NEW GAME!?
- NEW GAME! was produced by Doga Kobo.
- Who directed NEW GAME!?
- NEW GAME! was directed by Yoshiyuki Fujiwara.
- Is NEW GAME! finished?
- Current status of NEW GAME!: Finished.










