

SLAM DUNK
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Episodes (101)
5 / 5
EP 97fillerMixed Feelings, Uozumi Returns
Feb 17, 1996After several Shoyo players offer their good luck wishes to Shohoku, Sakuragi proposes organizing a match between Shohoku and the combined teams of Shoyo and Ryonan. This suggestion arises directly from the interactions with the opposing players, leading to a new competitive challenge for the Shohoku squad. The narrative focuses on Sakuragi's initiative to create this specific game scenario involving the return of Uozumi and the participation of players from both rival schools.
EP 98fillerShohoku faces Shoyo or Ryonan in a fierce battle where Sendoh steals the spotlight
Feb 24, 1996Rukawa initially captured the audience's attention with a powerful start to the match. However, Sendoh quickly took over the focus when he arrived at the gym wearing his fishing attire. This shift in dynamics marked the beginning of an intense confrontation between the teams, highlighting the contrasting styles and personalities of the players involved in this pivotal game.
EP 99fillerShohoku Faces Danger Against the Enhanced Strongest Team
Mar 2, 1996The opposing lineup grows significantly more dangerous with the addition of Sendoh and Fukuda to their roster. Despite this formidable increase in strength, Shohoku manages to maintain their lead in the game. Meanwhile, Sakuragi continues to struggle with his performance, adding internal pressure to the team's situation. The narrative focuses on the tension between Shohoku's current advantage and the escalating threat posed by the strengthened opposition, highlighting the challenges the team must overcome to preserve their standing against such a powerful combination.
EP 100fillerSakuragi Proves His Miracle Status as Fujima Adjusts His Shooting Strategy
Mar 9, 1996Fujima modifies his offensive approach by prioritizing ball distribution over attempting three-point shots. This strategic shift creates more open scoring opportunities for his teammates, allowing them to capitalize on easier chances to put points on the board. The team hopes this collaborative style will generate sufficient momentum to challenge their opponents. The narrative questions whether this adjusted dynamic and the resulting ease of scoring will be enough for Shohoku to overcome the difficulties they face in the match.
EP 101fillerSakuragi Blocks Alley-Oop as Shohoku Defeats Ryonan 76-74
Mar 23, 1996During the final minutes of the practice match between Shoyo-Ryonan and Shohoku, Sakuragi scores two jump shots to tie the game. When Fujima and Sendo attempt an alley-oop, Sakuragi blocks the pass from behind. He then secures the ball and executes a slam dunk, recalling Haruko’s earlier instruction. Shohoku wins the game with a final score of 76-74. The episode concludes with the Shohoku and Kainan teams departing Kanagawa for the Inter High. As they board the shinkansen, the Shohoku players pledge to win the championship. This narrative segment is derived from Wikipedia sources regarding the series events.
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Frequently asked questions
- How many episodes does SLAM DUNK have?
- SLAM DUNK has 101 episodes.
- When did SLAM DUNK come out?
- SLAM DUNK came out in 1993.
- Which studio made SLAM DUNK?
- SLAM DUNK was produced by Toei Animation.
- Who directed SLAM DUNK?
- SLAM DUNK was directed by Nobutaka Nishizawa.
- Is SLAM DUNK finished?
- Current status of SLAM DUNK: Finished.








