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EP 10Akagi Assigns Hanamichi to Learn Shooting Skills from Rukawa
Jan 8, 1994Akagi determines that Hanamichi needs to learn how to shoot. He asks Rukawa to demonstrate a simple layup shot, but Hanamichi refuses to learn from him. This leads to a fight between the two, resulting in them being banned from practice for the day.
EP 11Hanamichi succeeds at layups and Hikouichi mistakes him for Rukawa
Jan 15, 1994Before school, Hanamichi practices layup shots with Haruko and finally succeeds. Later after school, continued practice reveals he makes the shot roughly one in three times. While Hanamichi attempts a dunk, a player from Ryonan named Hikouichi arrives to investigate Shohoku. Hikouichi mistakes Hanamichi for Rukawa after admiring his jumping ability.
EP 12Ryonan Defeat: Intense Night Before Match Training Session
Jan 22, 1994The basketball team engages in rigorous practice sessions to prepare for their upcoming match. On the day preceding the game, Akagi remains behind with Hanamichi to provide specific instruction on rebounding techniques. This focused training session aims to improve individual skills and team readiness before the competition begins.
EP 13Shohoku and Ryonan clash as Anzai names Hanamichi a secret weapon
Jan 29, 1994The intense match between Shohoku and Ryonan commences. Hanamichi feels defeated upon learning he will not start, but his mood improves when Coach Anzai promises to utilize him as a secret weapon. Meanwhile, the rivalry between the two team captains, Uozomi and Akagi, intensifies as they lead their respective squads onto the court. This confrontation highlights the strategic depth of the game and the personal stakes for the players involved in this high-stakes basketball encounter.
EP 14Ryonan leads 19-0 before Shohoku rallies to end first half at 42-50
Feb 5, 1994Ryonan begins the game with a commanding 19-0 advantage. Shohoku regains momentum when Rukwa secures a rebound and confronts Sendo, subsequently passing to Akagi for a dunk. This play helps Shohoku close the gap significantly. By the conclusion of the first half, the score stands at 42 to 50, reflecting the team's successful effort to recover from the early deficit against their opponents.
EP 15Sakuragi enters the game after Akagi's injury with nine minutes remaining
Feb 12, 1994Sakuragi Hanamichi finally receives an opportunity to participate in the match following an injury sustained by Akagi. With the game clock showing approximately nine minutes left, Sakuragi steps onto the court to take his place. This marks a pivotal moment where the team must adapt to the sudden change in personnel while racing against the dwindling time to secure their position in the contest.
EP 16Taoka's Miscalculation: The Identity of the Player in Question
Feb 19, 1994Ryonan maintains their lead with eight minutes remaining in the second half. Taoka instructs the team to persist with their offensive strategy. Sakuragi demonstrates intense dedication and effort during the match. His passionate performance catches the attention of Sendoh, who is visibly impressed by Sakuragi's whole-hearted approach to the game.
EP 17Sakuragi Hanamichi Faces Distress as Ryonan Leads Shohoku by Three Points
Feb 26, 1994Ryonan holds a three-point advantage over Shohoku during the match. Taoka states that the outcome of the game will depend on Sakuragi Hanamichi's performance. Meanwhile, Sakuragi begins to understand the critical importance of securing rebounds. This realization occurs while his team trails in the score. The narrative focuses on his growing awareness of his role in the game. The situation highlights the pressure on Sakuragi to contribute effectively to the team's efforts. His development regarding rebounding is a key element in the current state of play.
EP 18Sendoh Takes the Game Seriously as Shohoku Improves
Mar 5, 1994Sendoh is impressed by the improvement in Shohoku's performance, prompting him to treat the match with greater seriousness. In response to this shift, Coach Anzai calls Rukawa and Sakuragi over to explain his strategic plan for the remainder of the game.
EP 19The final match against Ryonan arrives as Shohoku faces defeat
Mar 12, 1994Despite the loss in the game, Sakurachi delivers a strong performance during his debut match. Following the defeat, he and Rukawa make a mutual promise to defeat Sendoh in their upcoming rematch against Ryonan. This encounter marks a significant moment for the team as they look forward to redemption and future victories against their rivals. The narrative focuses on the players' determination to improve and their specific goal of overcoming Sendoh in the next competitive setting.
EP 20Haruko accompanies Sakuragi to the sports shop for new basketball shoes after his old pair was damaged during practice.
Mar 19, 1994Following the practice game against Ryonan, Sakuragi’s footwear is severely damaged. Consequently, Haruko must accompany him to a sports shop to purchase a replacement pair of basketball shoes. This errand is necessary because his current shoes are in poor condition, rendering them unsuitable for continued play. The narrative focuses on this specific logistical task required to address the wear and tear sustained during the previous athletic session, highlighting the practical aftermath of intense physical activity within the team's routine.
EP 21Ryota Miyagi returns to basketball while Ayako investigates with Sakuragi, sparking jealousy.
Mar 26, 1994Ryota Miyagi resumes playing basketball following an injury sustained during a fight. Ayako learns of his return and decides to investigate the situation, bringing Sakuragi along for the task. Miyagi, who harbors romantic feelings for Ayako, misinterprets their presence as a date. This misunderstanding causes him to become immediately jealous of Sakuragi. The narrative focuses on the tension between the two males as they navigate this awkward social dynamic. The story explores whether Miyagi and Sakuragi can find a way to coexist peacefully despite Miyagi's romantic misconceptions and the resulting rivalry.
EP 22An unexpected positive outcome prevents a collision between Miyagi and Sakuragi
Apr 16, 1994The narrative focuses on a moment where Miyagi and Sakuragi appear poised to collide with one another. However, the situation resolves in a manner that is significantly more favorable than anticipated. Rather than resulting in conflict or injury, the interaction between the two characters concludes with a surprisingly positive outcome. This event highlights a deviation from the expected negative trajectory, emphasizing that the potential clash did not occur as feared. The scene underscores the unpredictable nature of their interactions, leading to a result that exceeds initial expectations for a confrontation.
EP 23A former Shohoku member returns with a grievance, threatening the team's future.
Apr 23, 1994A former member of the Shohoku team returns with a major bone to pick. Does this spell doom for the team?
EP 24Sakuragi's Gang Arrives to Support Him in the Fight for Justice
Apr 30, 1994Following an incident where Ayako is slapped by a delinquent, Miyagi and Rukawa intervene to help. Both are swiftly defeated by Tetsuo. Sakuragi then steps forward to fight, despite being outnumbered. The situation shifts dramatically when Sakuragi's friends arrive in an unexpected manner to join the conflict.
EP 25Mitsui continues fighting after defeat while Akagi arrives and Kogure reveals his past
May 7, 1994Despite being defeated by Tetsuo, Mitsui persists in his battle. The arrival of Akagi intensifies the tension, leading to a physical confrontation where Akagi strikes Mitsui during an attack. Kogure interrupts to reveal that Mitsui was formerly an outstanding basketball player who was once part of their team. He then recounts the narrative detailing the rise and subsequent downfall of Mitsui's basketball career, providing context for his current situation and history within the sport.
EP 26Mitsui's basketball past and a pivotal practice incident
May 14, 1994Mitsui was a highly skilled basketball player prior to entering high school. His promising athletic trajectory was altered by a specific event that occurred during a routine practice session. This incident serves as a significant turning point in his history, marking the end of his early success and leading to subsequent changes in his life and career path.
EP 27Mitsui's Return to Basketball After Two Years Away from the Court
May 21, 1994Two years have passed since Mitsui suffered a severe injury that forced him to quit basketball. In this episode, he attempts to sabotage Shohoku's chances of participating in the upcoming tournament. However, his actions trigger a resurgence of his deep feelings for the sport. The narrative explores his internal conflict as he confronts his past and the lingering passion he thought he had abandoned. This moment marks a significant turning point in his character arc, highlighting the complex relationship between his former dedication and his current intentions to hinder the team.
EP 28Shohoku faces Miuradai before Sakuragi anticipates a rematch with Sendo
May 28, 1994The upcoming tournament date draws near, creating a sense of urgency for the team. Sakuragi Haruko feels a strong desire to play against Sendo once more, reflecting on their past encounters. However, the immediate challenge for Shohoku High School is the preliminary match against Miuradai High School. The team must focus on overcoming this specific obstacle to advance in the competition. The narrative highlights the tension between personal motivations and the collective goal of winning the interhigh preliminaries, setting the stage for the intense games that lie ahead for the basketball squad.
EP 29Hanamichi makes his debut during an official basketball game match
Jun 18, 1994The match begins with Coach Anzai deciding not to include Sakuragi, Rukawa, Mitsui, and Miyagi in the starting line-up as punishment for their previous fighting incident. This strategic choice leaves the team without their key players at the start of the game. The narrative focuses on whether Anzai will maintain this specific lineup configuration for the entire duration of the match or if he will eventually allow these four characters to enter the court. The outcome of this decision remains uncertain as the game progresses.
EP 30Shohoku's Key Players Return to Narrow the Deficit to Two Points
Jun 25, 1994The dynamic shifts rapidly as Shohoku deploys four of its top athletes, reducing the opposing team's advantage to just two points. Sakuragi draws a foul during a play, earning two free throw opportunities. However, he struggles to maintain focus as anxiety disrupts his concentration. His mind begins to wander with vivid imaginings, complicating his performance at the line. This sequence highlights the intense pressure faced by the players as the game reaches a critical juncture, with individual mental challenges impacting the broader team effort.
EP 31Miuradai Deploys Secret Weapon Ox Nato Against Shohoku
Jul 2, 1994The Miuradai team introduces a hidden asset designed to help them defeat Shohoku. This secret weapon is identified as the ox Nato. The revelation of this new player marks a significant development in the rivalry, as Miuradai seeks to utilize this specific advantage to overcome the challenges posed by the Shohoku squad. The narrative focuses on the introduction of this formidable opponent and the strategic implications for the upcoming match.
EP 32Genius Hanamichi! Certain Death Dunk
Jul 16, 1994Miuradai begins to take control of the match, but Nato shifts his defensive focus to block Rukawa rather than Sakuragi. Rukawa takes advantage of this specific weakness to turn the tide of the game. Consequently, the momentum shifts in favor of Shohoku as they capitalize on the defensive adjustment made by their opponents during the intense contest.
EP 33Hanamichi Sakuragi Faces Doubt as Shohoku Prepares for Gohoku Match
Aug 6, 1994Shohoku prepares for their upcoming game against Gohoku, having surpassed most expectations. Despite the team's success, Hanamichi Sakuragi endures ridicule for his erratic and unnecessary fouls. This criticism leads him to question his own abilities and realize he may not be as skilled as he believed. The episode focuses on his internal struggle with self-doubt amidst the team's rising momentum and his own struggles on the court.
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Frequently asked questions
- How many episodes does SLAM DUNK have?
- SLAM DUNK has 101 episodes.
- When did SLAM DUNK come out?
- SLAM DUNK came out in 1993.
- Which studio made SLAM DUNK?
- SLAM DUNK was produced by Toei Animation.
- Who directed SLAM DUNK?
- SLAM DUNK was directed by Nobutaka Nishizawa.
- Is SLAM DUNK finished?
- Current status of SLAM DUNK: Finished.








