
Tenchi Muyou! GXP
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Episodes (26)
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1EP 1Unlucky student Seina Yamada is rescued from a crashing spaceship and joins the Galaxy Police
Apr 3, 2002Seina Yamada, a Japanese high school student plagued by extreme misfortune, is nearly drowned when a spaceship crashes near his home. He is saved by a mysterious blonde woman who provides him with an application for the Galaxy Police. Although his family compels him to complete and sign the form, Seina falls asleep unaware of the consequences. Upon waking, he discovers he has been transported aboard a spacecraft specifically dispatched to retrieve him during his slumber, marking the beginning of his unexpected journey with the intergalactic law enforcement agency.
2EP 2Seina gains GP knowledge while the ship faces a space pirate attack
Apr 10, 2002Seina acquires additional information regarding the GP during this segment. Following this revelation, the vessel comes under direct threat from a group of space pirates who target their location. The narrative focuses on Seina's educational progress concerning the GP alongside the immediate danger posed by the pirate assault on their ship.
3EP 3Seina faces expulsion threats after Lady Seto rescues him and warns of Earth origin restrictions.
Apr 17, 2002Lady Seto’s vessel, the Mikagami, rescues Seina and his companions, inviting them aboard. She informs Seina that individuals of Earth origin are generally rejected by the Galactic Patrol. Consequently, he must demonstrate his worthiness to remain as a cadet or face deportation to Earth with his memories wiped. While navigating this precarious situation, Seina meets Ryoko, a space pirate who attempts to recruit him to join her crew. This encounter adds further complexity to his efforts to secure his position within the organization while dealing with external pressures from both the authorities and the pirate.
4EP 4Seina Meets Kiriko at GP Headquarters and Enters the Academy
Apr 24, 2002Upon reaching GP Headquarters, Seina discovers Kiriko working as an immigration officer for the GP Academy. She urgently requests his immediate return to Earth, but he chooses to remain and successfully gains admission to the institution. Subsequently, Seina interacts with Seiryo Tennan, a character who harbors intense animosity toward individuals from Earth. Additionally, Kiriko and Amane take on new roles as instructors within the academy. This sequence of events marks Seina's continued integration into the academy environment while highlighting the conflicting attitudes of his peers and the evolving professional responsibilities of those around him.
5EP 5Seina and friends discover an imposter while sneaking out after curfew
May 1, 2002Seina, Kenneth, and Rajau leave the GP Academy dorms in violation of curfew to enjoy themselves. During their outing, they meet Amane, who is revealed to be an imposter. This encounter leads the trio to realize they are being targeted for a secret experiment. The group must now navigate the dangers of this covert operation while dealing with the deception surrounding their new acquaintance.
6EP 6Seina faces pressure to undergo GP enhancement while Seiryo plots his expulsion.
May 8, 2002Seina endures significant stress regarding his ability to keep pace with his classmates without undergoing the GP body enhancement procedure. Seiryo is aware of this vulnerability and is resolved to force Seina to leave the academy. Meanwhile, Kiriko cautions Seina that the procedure could isolate him from Earth society if his non-Earth medical enhancements are discovered. She urges him once more to return to Earth to avoid becoming an outcast. The narrative focuses on the social and academic pressures Seina faces as he navigates these conflicting demands and warnings from those around him.
7EP 7Seina struggles with his new body as Amane invites him to stay for training assistance.
May 15, 2002Seina faces challenges adapting to his physically enhanced state, prompting Amane to invite him to reside at her home for specialized training. The situation becomes complicated when Kiriko and Erma arrive to help with Seina's adjustment process. Meanwhile, Seiryo expresses significant anger upon learning that Seina is now living with Amane, adding further tension to the household dynamics during this period of physical and social adjustment.
8EP 8Seina faces domestic chaos while Amane trains him before her parents arrive unexpectedly.
May 22, 2002Seina struggles with the daily difficulties of living with three beautiful girls. Under Amane's supervision, he undergoes unusual training, but their routine is interrupted by an unexpected visit from her parents. NB, whose programming Amane has altered for the worse, provides no assistance. Seiryo arrives as another unwelcome visitor. Meanwhile, Kiriko and Erma, followed later by Seiryo, overhear things that cause them to rush back to Amane's house, compounding the chaotic situation for Seina.
9EP 9Seina faces space pirates and a broken ship during a training voyage
May 29, 2002Following the resolution of his body enhancement issues, Seina joins a training vessel for a minor cargo mission. The ship is commanded by Seiryo, who serves as captain, with Amane acting as First Officer. The journey encounters significant trouble when the GP cargo ship suffers a mechanical breakdown. This vulnerability allows space pirates, led by Kyo Komachi, to launch an attack. During the assault, the pirates successfully capture Seiryo, disrupting the planned mission and leaving the crew in a precarious situation amidst the chaos of the encounter.
10EP 10Seina and Mitoto face Tarant Shank after bad luck leads them onto a GP warship
Jun 5, 2002The Galactic Police utilize Seina’s misfortune as bait to capture space pirates. While accompanying Mitoto, Seina accidentally boards a GP warship. Tarant Shank, a notoriously vicious pirate, attacks the vessel with the specific intent of killing Seina. His extreme bad luck creates a dangerous situation where he risks death during the confrontation. The episode focuses on the immediate threat posed by Tarant Shank and the perilous circumstances resulting from Seina's accidental presence on the targeted ship.
11EP 11Seina receives pay while being blackmailed by NB and followed by suspicious crewmates.
Jun 12, 2002Now captain of a GP pirate decoy ship, Seina and his crew receive their first paychecks. However, Seina is blackmailed into performing special shopping for NB. During this time, a very suspicious Amane and Kiriko follow him everywhere. Meanwhile, the Daluma Pirate Council determines that Seina is too dangerous to exist. Consequently, they order Ryoko to have him assassinated. This sequence of events highlights the growing threats against Seina as he navigates his new role and the increasing hostility from powerful factions seeking to eliminate him due to the perceived danger he poses.
12EP 12Seina and crew face pirates while delivering a sealed box to Lady Seto on Jurai.
Jun 19, 2002Following the rescue of an escape pod, Seina and his crew receive a mission from its occupant to transport a sealed box to Lady Seto on Jurai. During their journey, they are relentlessly pursued by numerous space pirates seeking the box and its contents. This constant danger causes their supplies and morale to drop to critical levels. However, the arrival of unexpected allies offers a potential solution to their dire situation, potentially saving both their mission and their sanity from collapse.
13EP 13Seina receives the Kamidake II while secrets about Ryoko surface during their stay on Jurai.
Jun 26, 2002Following a prolonged pursuit by pirates, Seina and his crew take refuge on Jurai. Lady Seto engages in matchmaking schemes involving Ryoko, Kiriko, and Amane, while amusing herself by dispatching her court ladies to pursue Seina. During this time, significant details regarding Ryoko’s history are disclosed, shocking all present, including Ryoko herself. Lady Seto subsequently presents Seina with a new vessel named the Kamidake II. She also assigns him an escort mission to transport a mysterious girl named Neju to GP headquarters, marking a shift in his duties and relationships.
14EP 14Seina faces heightened risks while transporting Neju under strict weapon restrictions.
Jul 3, 2002Seina’s assignment to deliver Neju to GP Headquarters becomes increasingly perilous due to a strict prohibition on utilizing the ship's weapon systems. Amidst these escalating dangers, a surprising new individual joins the crew. Concurrently, the female crew members uncover a startling revelation regarding their passenger. Their discomfort grows as Neju appears to be developing an uncomfortably close relationship with Seina, creating tension within the group. This episode highlights the dual challenges of external threats and internal interpersonal dynamics as the transport mission proceeds under constrained operational parameters.
15EP 15Fuku flees the ship after combat stress, leaving Seina behind until pirates attack.
Jul 10, 2002Fuku struggles to manage the pressure of battle, prompting Kiriko to propose a different approach for operating the Kamidake II. Believing she is ignored and rejected by the crew, with Seina being the only exception, Fuku decides to leave. She departs aboard the Kamidake II, taking a reluctant Seina along as her only companion. However, their escape is interrupted when space pirates launch an assault on the vessel. The situation quickly escalates, requiring Fuku to step up and utilize her skills to defend the ship against the attackers, proving her value despite her earlier feelings of isolation.
16EP 16Seina and crew take vacation to Earth but answer distress call
Jul 17, 2002Seina and his companions receive vacation time and intend to spend it on Earth. Their plans face disruption when they respond to a distress call. Upon arriving on Earth, Amane and Ryoko make a significant impression on Seina's parents. NB develops feelings for Yoshiko, who is Seina's younger sister. Additionally, an unexpected guest arrives to join the gathering. The group must navigate these personal interactions while dealing with the circumstances that brought them back to their home planet. The episode focuses on the family dynamics and the surprise visitor amidst the return journey.
17EP 17Seina Returns Home to Reconnect with Tenchi's Household and Seek Washu's Guidance
Jul 24, 2002While visiting his hometown, Seina reunites with Tenchi and the other residents of Tenchi's household. He specifically looks for Washu to obtain information regarding Fuku. Meanwhile, the female members of the group assist with duties at the Yamada store. This episode focuses on these domestic interactions and the search for answers amidst the daily activities of the household members.
18EP 18Seina's Vacation After Good Luck Fleet Defeat While Seiryo Commands Pirates
Jul 31, 2002General Daluma’s Good Luck Fleet suffers total defeat against the Kamidake II. As a reward for this victory, Seina and his team receive a beach-side vacation. Meanwhile, Seiryo, who defected to the pirates following orders from his father regarding a business deal with the Daluma pirate guild, is appointed to command the Good Luck Fleet. He actively searches for good luck charms and lucky personnel to ensure the fleet avoids future defeats. This narrative highlights the contrast between Seina’s leisure and Seiryo’s strategic efforts to rebuild the pirate force’s fortunes after their significant loss.
19EP 19Seiryo's Unko Ship Overpowers Seina's Kamidake During Repair Period
Aug 7, 2002Seiryo's vessel, the Unko, demonstrates superior strength against Seina's Kamidake. During the repair phase, Amane is persuaded to participate in a fashion show organized by the GP. This event forces her to confront her past when she encounters a former rival from her modeling career. The narrative focuses on the technological disparity between the ships and Amane's personal history resurfacing through this professional challenge, highlighting the tension between her current duties and previous experiences in the fashion industry.
20EP 20Seina Returns to Jurai Amidst Personal Complications and Ship Decisions
Aug 14, 2002After an inconclusive battle with Seiryo and the Unko, Seina returns to Jurai to upgrade the Kamidake. His situation worsens as Seto's handmaidens pursue him, while Amane, Ryoko, and Neju remain missing. Meanwhile, Kiriko faces a significant decision that could permanently alter the future of her ship, her crewmates, and herself.
21EP 21Kiriko and Mizuki merge with Kamidake to form a powerful ship for a mission against Daluma Pirates.
Aug 21, 2002Kiriko partners with the Royal Tree Mizuki, causing the vessel to merge with the Kamidake and create a significantly more powerful ship. The newly formed Kamidake II embarks on its first mission to locate the Unko, accompanied by Seto, Airi, and Mitoto. During this journey, the crew accidentally discovers the secret hideout of the Daluma Pirate Guild. Meanwhile, the Unko experiences an unusual amount of good luck, which proves to be excessively advantageous for the pirates. This encounter sets the stage for a significant confrontation as the group navigates the unexpected discovery while dealing with the unpredictable fortune favoring their adversaries.
22EP 22Seiryo and Unko plot against Seina while Airi and Lady Seto arrange a public duel
Aug 28, 2002Even after the Guild has been eliminated, Seiryo and the Unko continue their efforts to defeat Seina permanently. To counter Seiryo’s tactics, Airi and Lady Seto take charge of organizing a public duel between the two rivals. This confrontation is designed to challenge Seiryo on his own terms, shifting the dynamic of their ongoing conflict. The event serves as a direct response to the persistent threats posed by Seiryo and the Unko, aiming to resolve their differences through a structured competition rather than continued covert operations or indirect schemes.
23EP 23Seina pursues his captured crew after the Daluma Guild's defeat and his squad's disbandment.
Sep 4, 2002Following the defeat of Seiryo and the dissolution of the Daluma Guild, Seina's squad is disbanded. Renegade officials from the Galaxy Army become interested in Seina's ship. Fuku and the Kamidake are taken by GA personnel, prompting Seina to pursue them. Seina's crew is arrested by GA soldiers for hijacking their own vessel. Meanwhile, Seina finds himself stranded on an unknown planet that has been taken over by a familiar enemy. This sequence of events marks a significant shift in power dynamics as former allies turn against Seina and his companions, leading to their capture and separation.
24EP 24Seina finds a powerful mech with Wau villagers while Kiriko investigates the Kamidake arrest.
Sep 11, 2002While hiding from Tarant's forces alongside the Wau villagers, Seina uncovers an ancient and highly potent mech on the planet. This discovery offers a potential means to rescue Fuku and combat both the pirates and the rogue GA organization. Concurrently, Kiriko and her companions attempt to determine the circumstances surrounding the disappearance of the Kamidake and identify the individual responsible for ordering their arrest. The narrative focuses on these parallel efforts to resolve the immediate threats and uncover the truth behind the recent incidents.
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Frequently asked questions
- How many episodes does Tenchi Muyou! GXP have?
- Tenchi Muyou! GXP has 26 episodes.
- When did Tenchi Muyou! GXP come out?
- Tenchi Muyou! GXP came out in 2002.
- Which studio made Tenchi Muyou! GXP?
- Tenchi Muyou! GXP was produced by AIC.
- Who directed Tenchi Muyou! GXP?
- Tenchi Muyou! GXP was directed by Shinichi Watanabe.
- Is Tenchi Muyou! GXP finished?
- Current status of Tenchi Muyou! GXP: Finished.












