

Bobobo-bo Bo-bobo
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Episodes (76)
2 / 4
25EP 25Bo-bobo and Don Patch enter a giant TV to face a shining villain during Z-Block trials.
Jun 12, 2004While undergoing Z-Block trials, Bo-bobo and Don Patch choose to pursue broadcasting, which requires them to enter a giant television set. Inside, they confront a villain capable of illuminating them. Amidst this conflict, the dark secret of Z-Block is exposed. Gasser and Beauty become trapped among a crowd of chefs, and Bo-bobo dies after revealing his true nature as a vampire. However, a mysterious black-haired version of Bo-bobo arrives, wielding the power of fishcake and the ability to transform into a dragon. This new arrival also summons another Z-Block warrior. Additionally, Beauty experiences a temporary state of insanity comparable to that of Don Patch and Bo-BoBo.
26EP 26Dengaku Man reveals his true nature as a lonely friend or fierce enemy to Bo-bobo
Jun 19, 2004The Z-Block leader Dengaku Man confronts Bo-bobo and Don Patch, displaying wiggin abilities comparable to the heroes. Amidst chaotic scenes involving honey butter, flag waving, and aeronautical potstickers, the antagonist appears to be a lonely entity seeking friendship rather than combat. Bo-bobo attempts to connect with this potential friend, though the situation remains unpredictable. Viewers are warned to stay alert for unexpected threats, specifically squids and raisins, which may complicate the interaction. The episode balances action with emotional undertones as the characters navigate this strange encounter.
27EP 27Bo-bobo faces Wiggin Block's bizarre defenders and a lucky hanky
Jul 10, 2004After Czar Baldy-Bald fails to defeat Bo-bobo, he reopens Wiggin Block, a base housing powerful and insane warriors. To overcome this new threat, Bo-bobo and his team must endure an onslaught of strange challenges. These include ice-cream loving assassins, dolphin shows, strange space travelers, tea ceremonies, and transforming birds. The team also encounters the return of a jiggly ally and a brand new lucky hanky.
28EP 28Bo-bobo group faces honorable mouse samurai and Rice in Wiggin Block
Jul 17, 2004The group continues through Wiggin Block, pursued by a mouse samurai offended by toilet seats. They then meet Rice, the King of Wiggin Specialists, who holds a grudge against Don Patch and utilizes full-grain attacks. With Beauty captured and facing a strange fate, Bo-bobo, Don Patch, Jelly Jiggler, and possibly Gasser must confront the "Fist of Rice" master. Their defense strategies include throwing fruit at him or using their friends as protective shields during this bizarre confrontation.
29EP 29Rice demonstrates his Wiggin expertise through a thirty-minute dinner spectacle involving various costumes and items.
Jul 24, 2004This segment features Rice showcasing his abilities as the King of Wiggin Specialists during a thirty-minute dinner event. He employs a variety of props and attire, including back rubs, ballerina tutus, poison apples, a king outfit, and intense energy. Bo-bobo appears with the intention of claiming the title from Rice, while Don Patch is present after declining the role and undergoing his own transformation. Jelly Jiggler introduces a new line of party supplies, and Beauty appears in the form of a panda. The episode highlights these character interactions and their unique contributions to the Wiggin-themed gathering without revealing further plot developments.
30EP 30Bo-bobo Faces the Ninja Assassin and the Baldy-Bald Big Four's Master
Aug 7, 2004Following the conclusion of the King of Wiggin Specialist contest, a talkative ninja assassin challenges Bo-bobo to confront his master, the terrifying OVER of the Baldy-Bald Big Four. Bo-bobo and his companions must navigate the ninja's foolish tactics before being directed toward a flying warrior who loves ducks and a serviceman dangling from a limb. Beyond this initial obstacle lies a group known as The Ultimate Five Assassins. The first member they encounter is surprisingly a playful young girl, setting the stage for further challenges in this ongoing battle for supremacy.
31EP 31The Ultimate Five Assassins versus Bo-bobo All-Stars clash in an absurd battle
Sep 4, 2004The group proceeds through OVER's Castle and encounters a soccer-themed antagonist with no actual ties to the sport. Gasser creates significant chaos during the confrontation, resulting in eventual lawsuits. They subsequently battle an incompetent trap master who nearly achieves victory before a small character named Wiggin returns. These events culminate in a final confrontation against the remaining assassins. This showdown takes place atop a massive toilet structure, where the individuals trapped inside face a peculiar and humorous destiny. The narrative continues its chaotic progression through the castle's defenses with escalating absurdity.
32EP 32BoboPatchiggler Enters the Arena with Questionable Spelling and Fusion Power
Oct 23, 2004Bo-bobo, Don Patch, and Jelly Jiggler struggle to cooperate against a coordinated team of ancient cultures. Despite their habitual violence toward each other and Dengaku Man, the trio must unite as time expires. They face elite ninja assassins who demonstrate impressive teamwork and curling skills. To overcome this threat, the three literally combine into the triple fusion BoboPatchiggler. This transformation releases the power of Majide Time, leaving observers questioning the seriousness of the situation. The narrative highlights their inability to work together outside of physical altercations, forcing a reluctant alliance to survive the imminent danger posed by the skilled opponents.
33EP 33The heroes confront OVER in a deadly battle involving cannon attacks and bear traps.
Oct 30, 2004The protagonists reach the castle summit and face the tyrant OVER, who initiates a violent contest involving cannon fire against Bo-bobo, Don Patch, and Jelly Jiggler. The stakes involve losing to metallic bear traps, while the fighters endure being launched through the air, bitten by metal teeth, and attacked by giant scissors. Despite these severe hazards, the trio continues their antics, which repeatedly infuriate their opponent, especially Jelly Jiggler. This persistent provocation escalates the situation to a critical point where defeat appears imminent, though the outcome remains uncertain. The narrative focuses on this chaotic confrontation and the characters' ability to withstand extreme physical punishment while annoying their adversary.
34EP 34The True Identity of OVER Revealed as the Legendary Torpedo Girl
Nov 6, 2004The character OVER reveals her true form as Torpedo Girl, a legendary Joke Killer who violently attacks anyone who offers an extremely lame excuse for humor. Bo-bobo, Don Patch, and Jelly Jiggler are repeatedly battered by her assaults, while Dengaku Man remains unaffected. In response to this ultimate enemy, the trio unites to launch a comprehensive attack aimed at stopping her. Despite their efforts, even the powerful Fist of the Nose Hair proves ineffective against this threat. The narrative emphasizes that conventional defenses cannot halt her because she operates as a literal torpedo, highlighting the absurd nature of her physical attacks and the group's desperate struggle against her unique brand of comedic violence.
35EP 35Torpedo Girl visits Bo-bobo World while Captain Battleship's assistant Suzu prepares a new path.
Nov 13, 2004Torpedo Girl travels to Bo-bobo World, where her stubborn dislike of jokes persists despite the chaotic environment. Bo-bobo attempts to defeat her using his most powerful technique, the judgement of the nine planets of the Solar System, which unleashes the greatest powers of the universe. Although this display might halt a torpedo, it requires a specific nosehair thrust to finally stop OVER. While the situation appears resolved, Captain Battleship's assistant Suzu is about to lead them on a new path, introducing a fresh direction for the group amidst the ongoing antics.
36EP 36Bo-bobo and friends travel to Halekulani's theme park, facing assassins and chaos for a meager reward.
Nov 20, 2004Bo-bobo and his companions board a train bound for Holy Guacamole Land, the theme park owned by the greedy Halekulani. With six tickets available for seven potential travelers, Jelly opts to ride outside on the boxcars. This decision exposes him and Bo-bobo to an attack by an official assassin during the night. The duo engages in a chaotic battle involving spear-swinging, jelly slicing, and provoking Don Patch. By the time the journey concludes, they have destroyed several tunnels and a UFO. Despite the extensive destruction and danger faced along the way, the group receives only a sash as compensation for their efforts.
37EP 37The Amusement Park Danger and the Fusion Warrior in Holy Guacamole Land
Nov 27, 2004Bo-bobo and his companions reach Holy Guacamole Land, only to discover that the park's attractions are prone to exploding. They seek safety in the Kids Area, where Bo-bobo, Don Patch, and Jelly form a rock band to enjoy their childhood memories. However, an adult villain lurks in the park, capable of forcing them to relive their worst nightmares. Despite this threat, the young fighters continue to have fun and fight back. In a desperate move, they manage to fuse together, resulting in the creation of a poorly drawn warrior to combat the dangers surrounding them.
38EP 38Money Castle! Cash Only Please. Credit Cards Not Accepted
Dec 4, 2004Bo-bobo and his companions become separated while traveling to Money Castle and Halekulani. Dangerous thugs lurk near the park attractions, creating immediate threats. Bo-bobo and Jelly confront a bizarre opponent with long nails, while Suzu attempts a poor impersonation of Don Patch. Meanwhile, Don Patch engages a villainous cyborg in a performance where he plays the hero. The cyborg cannot anticipate Don Patch's erratic and insane fighting style, allowing him to succeed where the others fail. This victory clears the path, though three adversaries now stand in their way as the group continues their journey.
39EP 39Bo-bobo's Team Battles the Disparate Terrible Triplets to Rescue Beauty and Suzu
Dec 11, 2004Bo-bobo's squad confronts the Terrible Triplets to save Beauty and Suzu, who are trapped by the odor of lethal gum. Although the triplets claim to be similar, they look entirely different. The team employs various tactics, including summoning goddesses, using seaweed slaps, and creating powerful whirlwinds. These methods show a level of coordination comparable to their rivals' laser firing and gum-chewing antics. The narrative highlights the chaotic nature of the conflict as both sides engage in their unique, albeit disorganized, styles of combat. The outcome remains uncertain as the struggle for the captives continues amidst the absurdity of the battle.
40EP 40Bo-bobo uses chaotic roulette and faces Halekulani's currency field
Jan 8, 2005Haou has grown stronger, prompting Bo-bobo to deploy a chaotic roulette attack against him and his siblings. This unpredictable move can smash targets, summon ninjas, or transform victims into shōjo characters. Once these obstacles are removed, the group confronts Halekulani, who demonstrates an impenetrable money field. Anyone struck by this field is converted into currency. The narrative notes that Bo-bobo and his companions might prefer to spend the resulting money rather than engage in combat with the villain. This sequence highlights the absurd nature of the attacks and the financial dilemma presented by Halekulani's unique defensive ability.
41EP 41Magical confrontation with Halekulani involving financial powers and a high-stakes board game
Jan 15, 2005Halekulani confronts Bo-bobo’s group, demonstrating his "Fist of Gorgeousness" by transforming bills into phoenixes, coins into knights, and allies into currency. Bo-bobo, Don Patch, and Jelly withstand these assaults while appreciating luxury. The villain then traps them in a board game where his accumulating wealth results in jewel-encrusted torture. Victory requires Bo-bobo to roll the rhino of fate, potentially needing the power of barbecue to succeed in this financial battle.
42EP 42Bo-bobo attempts to conquer the troublesome board game despite Halekulani's financial dominance.
Jan 22, 2005Bo-bobo decides to seize control of Halekulani's board game, transforming it into a chaotic experience featuring aliens in haunted houses and fish used for massages. He asserts total authority over all movement within the game. Although his opponent appears defeated and ready to jump rope, Halekulani reveals the true strength of wealth, unleashing an ultimate power backed by trillions. As Bo-bobo continues his aggressive assault, he may possess knowledge of a force more potent than money, provided he does not desire it so intensely. The narrative highlights the clash between Bo-bobo's unconventional game mechanics and Halekulani's overwhelming financial resources.
43EP 43Bo-bobo reveals the secret of everyday life while rescuing Gasser from Cyber City
Jan 29, 2005Bo-bobo explains that mundane daily existence holds greater value than wealth, illustrated by a strange seven-day routine involving eating crab, conquering Japan, destroying planets, and chasing ghosts. This period also includes the final defeat of Halekulani. However, the victory is short-lived as Gasser is kidnapped by forces from Cyber City, where the powerful Giga prepares to claim his new captive. The group must embark on a rescue mission to save their ally. The journey ahead is fraught with peril, including navigating dangerous waters and facing a threatening torpedo. The narrative balances the absurdity of Bo-bobo's schedule with the urgent stakes of the abduction and the impending confrontation in the cyber domain.
44EP 44Bo-bobo's team faces a wheel-headed assassin in Cyber City with Gasser missing and Jelly transformed
Feb 6, 2005With help from Torpedo Girl, Bo-bobo's group arrives in Cyber City and encounters a broadcast featuring a wheel-headed assassin who causes extreme dizziness. The team faces significant setbacks as Gasser is missing and Jelly has been transformed into a sausage. Despite these obstacles, Bo-bobo remains determined to defeat the enemy, employing various methods including pirouettes, driving, and attending piano lessons. This confrontation marks the first victory against The Six Cyber Knights, leaving five opponents remaining for the team to face in their ongoing mission.
45EP 45Bo-bobo's team faces rebounding bungee fighters and strange sidekicks.
Feb 13, 2005Bo-bobo's group is captured by a warrior engaged in a rebounding bungee battle alongside two inept companions: a karate-using rabbit with poor spelling and a depressed bag-faced man who enjoys cookies. The heroes soon discover their struggles lead only to a bottomless pit. To resolve this, Bo-bobo covers the abyss with a Mystery Box, creating uncertainty about what lies beneath, whether it be a trap, fulfilled dreams, or an exorcising Jelly.
46EP 46Libraries and Driving Tests!
Feb 20, 2005Bo-bobo watches Gasser become Giga's masterpiece, but Torpedo Girl splits the team to face separate Cyber Knights. She, Don Patch, and Jelly confront a writer who controls language, using protective torpedo power to make him eat his words. Meanwhile, Bo-bobo and Softon take a driver's education crash course with a car-headed teacher, while Dengaku Man drives.
47EP 47A clash of abilities and determination involving a green onion or perhaps garlic.
Feb 27, 2005An adversary attempts to erase the group's memories but fails upon discovering Don Patch lacks a mind, subsequently transferring that empty-headed state to himself. Meanwhile, Bo-bobo concludes his battle with Giga, displaying intense anger. The team, excluding Dengaku Man, is reunited by J, a mysterious warrior with an onion or garlic head who rules Cyber City using the enigmatic Black Sun power. Although Softon identifies an honorable rival, he is swiftly defeated by the mustached fighter's superior technique. This encounter highlights the unexpected vulnerabilities of the group and the formidable skills of their new, enigmatic associate.
48EP 48Bo-bobo and Dengaku Man fuse into singing idol Denbo to defeat Softon
Mar 6, 2005Softon, despite being buried, returns to challenge Bo-bobo while J performs action poses. Softon advises Bo-bobo on how to defeat him, leading to a fusion attempt with Dengaku Man. This process results in the creation of Denbo, a beautiful female singing idol. Denbo uses nunchaku to tenderize an onion and initiates a powerful sing-along where the lyrics manifest physically. The villain is overwhelmed by jelly and beta-carotene during the performance. Additionally, Denbo and a senate candidate boss the villain around, effectively ending the threat through this chaotic musical confrontation.
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Frequently asked questions
- How many episodes does Bobobo-bo Bo-bobo have?
- Bobobo-bo Bo-bobo has 76 episodes.
- When did Bobobo-bo Bo-bobo come out?
- Bobobo-bo Bo-bobo came out in 2003.
- Which studio made Bobobo-bo Bo-bobo?
- Bobobo-bo Bo-bobo was produced by Toei Animation.
- Who directed Bobobo-bo Bo-bobo?
- Bobobo-bo Bo-bobo was directed by Staff #102075.
- Is Bobobo-bo Bo-bobo finished?
- Current status of Bobobo-bo Bo-bobo: Finished.











