Ep. 11: El hipnotismo de Sanae falla, el dueño de Southern Winds crea una chica calamar robótica y la chica calamar busca amistad con Chizuru

As Sanae practises hypnotism in the hopes of hypnotizing Squid Girl, the others play along with her. Although Sanae fails to make it work, Squid Girl is actually able to make it work, only to discover the coin she had been using was actually a device made by the Three Stooges. Later, the Southern Winds owner joins forces with the Three Stooges to make a robotic Squid Girl to once again challenge the real deal. Although it proves to be a match for Squid Girl, its technical shortcomings lead to its loss. Later, Squid Girl tries to make an effort to become more evil, but becomes concerned when Chizuru doesn't react to her misbehavings. The two end up going shopping and going to a restaurant together, where Chizuru expresses her wishes to be good friends with Squid Girl. (Source: Wikipedia)
Episodios
- Ep. 7 · Cena incómoda, amnesia y la formación del Club de Invasión
- Ep. 8 · La chica calamar se encarga de la casa, confunde a un ladrón y lucha contra el golpe de calor y las ganas de comer camarones.
- Ep. 9 · La chica pulpo navega citas de juego, horarios y un parque de diversiones que cierra con amigos.
- Ep. 10 · La chica pulpo enfrenta problemas con el yakiniku, clases de defensa personal y una ventisca de playa por un aire acondicionado potente
- Ep. 11 · El hipnotismo de Sanae falla, el dueño de Southern Winds crea una chica calamar robótica y la chica calamar busca amistad con Chizuru
- Ep. 12 · La chica pulpo entrena planes de invasión mientras Chizuru defiende a Lemon, lo que lleva a un reencuentro en el festival de verano después de una pelea con Eiko.