
Cyborg Kuro-chan
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1EP 1Kuro escapes Dr. Go's lab after breaking his control chip to return home.
Oct 2, 1999Kuro awakens in Dr. Go's laboratory following a kidnapping and subsequent repair into a cyborg. He successfully destroys his control chip, which allows him to break free from Dr. Go's influence. With his autonomy restored, Kuro immediately begins his journey to return to the home of his original owners. This sequence of events marks his initial escape from captivity and sets the stage for his efforts to reunite with his previous guardians.
2EP 2Kuro and owners attend store contest that is actually Dr. Go's robot cat trap
Oct 9, 1999Kuro and his owners receive an invitation to participate in a contest hosted by a local store. Upon arrival, Kuro quickly discerns that the event is not a genuine competition but rather a deceptive trap. He realizes the gathering is actually a ruse orchestrated by Dr. Go. The doctor has assembled an army of robot cats to execute his scheme. Kuro must confront this mechanical threat while navigating the deception set up by the villainous group. The episode focuses on the revelation of the true nature of the store event and the subsequent confrontation with the robotic feline forces.
3EP 3Dr Go's chip enables Mi to manipulate metal until he becomes a car Kuro must pursue
Oct 16, 1999Dr Go develops a technological chip that grants Mi the ability to penetrate metal objects and transform them at will. However, Mi loses control while using this power. The situation escalates until Mi is transformed into a mechanically engineered automobile. Kuro is forced to chase down the transformed Mi to resolve the crisis. This sequence of events highlights the dangers of the new technology and the urgent need for intervention by Kuro to stop Mi's uncontrolled transformation.
4EP 4Dr. Go's Robots Big Sam and Little Sam Face a Self-Destruct Crisis
Oct 23, 1999Dr. Go builds two robots named Big Sam and Little Sam. During the process, he accidentally triggers a self-destruct bomb inside Big Sam and becomes trapped within the machine. Kuro and Mi must cooperate to deactivate the explosive device and rescue the doctor. By the time they manage to stop the bomb and save him, Dr. Go has already escaped the situation on his own. The episode focuses on the urgent teamwork required to handle the malfunctioning robot and the accidental danger posed by the self-destruct mechanism.
5EP 5Mi disguises as a dog to woo a neighbor, prompting Go to build a robot girlfriend named Hirosue.
Oct 30, 1999Mi develops romantic feelings for a female dog in his neighborhood but lacks the bravery to communicate with her directly. To overcome this social barrier, he decides to disguise himself as a canine, hoping to interact with her more naturally. However, his friend Go becomes aware of Mi's secret plan and his unrequited affection. In response, Go constructs a robot named Hirosue specifically to serve as Mi's girlfriend, aiming to resolve his loneliness through technological means rather than the risky disguise strategy Mi had attempted.
6EP 6Romeo kidnaps Mi while Kuro and Dr. Go pursue them toward the South Pole
Nov 6, 1999The alien robot Romeo abducts Mi and travels to the South Pole, prompting Kuro and Dr. Go to chase after them. During the search, the pair discovers a UFO embedded in the ice and repairs it. However, this action inadvertently triggers an invasion attempt by a group of aliens who seek to conquer Earth. The narrative focuses on the pursuit of the abducted Mi and the subsequent confrontation with the extraterrestrial threat that arises from the damaged spacecraft.
7EP 7Romeo traps owners and Dr Go in a bomb dome, forcing Kuro and Mi to hunt him down with Suzuki's help.
Nov 13, 1999Romeo considers life on Earth to be boring and decides to hold Kuro's owners and Dr Go inside a dome filled with bombs. As a result, Kuro and Mi are forced to hunt down Romeo to stop him. Kuro teams up with school teacher Suzuki to help stop Romeo. The group must work together to rescue the captives and prevent the bombs from detonating. This mission requires Kuro and Mi to track Romeo while Suzuki provides assistance in their efforts to neutralize the threat posed by the bomb-filled dome.
8EP 8Kuro joins Suzuki's class field trip, causing trouble with Mi after a fight.
Nov 20, 1999Kuro makes the decision to accompany Suzuki and his classmates on an upcoming field trip. Mi also ends up joining the group. Following a conflict between Kuro and Mi, their actions result in significant problems for the class. The incident stems directly from their disagreement and subsequent behavior during the excursion, disrupting the group's activities.
9EP 9Suzuki's Low Spirits Lead Group to Mountain Treasure Hunt
Nov 27, 1999Concerned about Suzuki’s recent melancholy, Kuro, Mi, Dr. Go, Romeo, and students Yoshino and Kazuma visit him to lift his mood. During the gathering, Dr. Go discovers a treasure map, prompting the group to embark on an expedition up a nearby mountain. The journey presents significant challenges and dangerous obstacles that the friends must navigate together while searching for the hidden prize.
10EP 10Kuro's group battles one-eyed aliens while Romeo reveals his past as a robot slave
Dec 4, 1999During their journey, Kuro and his companions encounter a swarm of one-eyed extraterrestrials that quickly encircle them. The narrative shifts focus to Romeo, who reunites with Juliet, an alien woman who serves as both his fellow survivor and romantic interest. Through this reunion, it is revealed that Romeo previously endured a period of enslavement, having been forced to work as a robot slave under the control of these same one-eyed aliens. This backstory provides context for his current situation and relationships within the hostile environment they are navigating.
11EP 11The Arrival of the Child Prodigy Kotaro Causes Tension
Dec 11, 1999Kuro remains tense after witnessing an imposter disrupt a fleet of battleships. He instructs Go and Mi to investigate, suspecting their involvement. Upon boarding the vessel, they discover that a young boy named Kotaro is the culprit. Kotaro demonstrates exceptional intelligence in technology and science. He then invites the cats to participate in a hazardous real-life role-playing game. This unexpected encounter shifts the dynamic as the group faces the challenges posed by the child's advanced capabilities and dangerous proposal. The situation escalates as Kuro and his companions must navigate the risks introduced by Kotaro's innovative yet perilous activities aboard the ship.
12EP 12Dr Go encounters a relic that possesses him while Mi offers himself as a sacrifice
Dec 18, 1999Dr Go discovers an artifact that takes control of his body. Mi intervenes to rescue him by allowing the entity to possess him instead. With Mi now under the influence of the relic, Kuro and Dr Go must join forces to rescue their friend and reverse the possession.
13EP 13Kotaro and Dunk flee while Kuro and Mi help them evade armed soldiers
Dec 25, 1999Kotaro is currently on the run alongside Dunk, a lion he assisted in escaping from the zoo. As they attempt to avoid capture, Kuro and Mi eventually join their group. Together, the four of them work to evade their pursuers and fight off the armed soldiers who are hunting them. The narrative focuses on their efforts to stay free while dealing with the immediate threat of the military forces pursuing Kotaro and his new companion.
14EP 14Dr. Go and Kotaro build a cyborg mouse that invades the city with an army of smaller mice.
Dec 29, 1999Dr. Go and Kotaro construct a cyborg mouse from the remains of his former self. The mouse proceeds to invade the city as it begins creating an army of smaller mice. Kuro, Mi, Go, Kotaro and later Suzuki, team up to flush out the robot vermin from the city. This episode was the only episode not to air on a Saturday at 8am, airing on a Wednesday at 7:30am. This was most likely due to the following Saturday being New Year Day, and if airing on that day this might've resulted in lower viewership ratings.
15EP 15Matatabi arrives to confront Kuro, leading to a destructive battle between the old friends.
Jan 8, 2000Kuro is visited by an old friend named Matatabi, who knew him as "Kid". The tiger cat asks Mi, Go, and Kotaro where "Kid" is, prompting them to investigate Kuro as a possible lead. It turns out Kuro is the cat referred to as "Kid", and the two end up getting into a destructive battle.
16EP 16Kuro-chan Runs Away
Jan 15, 2000Kotaro transforms a lamp into a small robot named Nana to serve as a household cleaner. Shortly after her creation, Nana decides to run away from home. Simultaneously, Kuro also leaves after getting into a fight with Matatabi. The two runaways eventually cross paths and meet. During their time together, Nana develops romantic feelings for Kuro. This episode explores the parallel departures of the robot and the cat, leading to an unexpected connection between them as they navigate their new lives outside their respective homes.
17EP 17A Major Snow Duel Involving a Cat from Kuro and Matatabi's History
Jan 22, 2000A feline connected to the past of Kuro and Matatabi is acquired by Gotch. While Kuro and his companions attend a party elsewhere, Gotch and his group launch a sudden assault on Kuro's residence. This unexpected attack targets the home during the absence of its primary occupants, creating a conflict centered around the cat and the surprise nature of the invasion by Gotch's gang.
18EP 18Kuro and Suzuki encounter firefighter Megumi and a robot that develops romantic feelings for her.
Jan 29, 2000Kuro and Suzuki meet the firefighter Megumi, who is willing to put out any fire, literally. While Dr Go showcases a new robot to Suzuki's class, Megumi shows up and the robot also falls in love with her, which turns into yet another pursuit.
19EP 19Dr. Go and Kotaro create a self-replicating battle car that goes on a rampage, prompting Kuro and Mi to pursue it.
Feb 5, 2000Dr. Go and Kotaro construct a battle car modeled after Dr. Go, which subsequently goes on a rampage. In response, Kuro and Mi decide to team up to chase down the rogue vehicle, utilizing their own modified vehicles for the pursuit. This production marks the first episode that was not an adaptation from the manga. It also serves as a tie-in, featuring Kuro and Mi's vehicles based on the Battleborg motorised toys released by TOMY in 1999.
20EP 20Nana attempts to win Kuro's affection while Go sabotages the robot with a bomb.
Feb 12, 2000Nana initiates a plan to regain Kuro's attention. Her strategy proceeds according to her expectations until Go intervenes by placing a bomb inside the robot. This unexpected action disrupts Nana's efforts and alters the situation significantly. The episode focuses on the conflict between Nana's romantic intentions and Go's destructive interference with the mechanical device.
21EP 21Fukakyon steals Kuro's suit after he rejects her romantic confession
Feb 19, 2000A cat named Fukakyon from Hawaii visits Kuro and confesses her love for him. Kuro rejects her feelings, causing Fukakyon to become frustrated and run away with his suit. Kuro and his friends group together to chase her down and retrieve the stolen clothing.
22EP 22Suzuki arranges a date with Megumi and uses illusion glasses to manage his fear of heights.
Feb 26, 2000Suzuki invites Megumi on a date, and she agrees to go on a rollercoaster. Because Suzuki is afraid of heights, Dr. Go creates a pair of glasses that create the illusion he is somewhere else. The date proceeds smoothly until a gang of villains take over the park with their giant robot.
23EP 23Kuro survives a hijacking and meets reporters hunting a giant snake-creature in the Amazon.
Mar 4, 2000After agreeing to accompany his grandparents on a trip to ensure their safety, Kuro accompanies them on a flight. During the journey, armed hijackers seize control of the aircraft. Kuro attempts to intervene but fails, resulting in him falling from the plane. He lands in the Amazon Rain Forest, where he encounters a group of television reporters. These journalists are searching for Hebibinga, a mysterious creature described as a giant snake with human legs. The encounter marks the beginning of Kuro's unexpected adventure in the jungle while the hijacking situation remains unresolved.
24EP 24The Team Races to Hokkaido for a Walking Snake Tooth Antidote
Mar 11, 2000Kotaro falls ill after discovering a bottle containing a lethal zombie virus, posing a threat to himself and others. Go discovers that an antidote can be crafted from the tooth of a walking snake. Kuro identifies the creature as Hebibinga and, upon seeing news reports indicating its movement toward Hokkaido, realizes the urgency of the situation. Consequently, Kuro, Mi, and Dunk immediately depart for the region to retrieve the necessary tooth and secure the cure before the virus spreads further or causes more harm.
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Frequently asked questions
- How many episodes does Cyborg Kuro-chan have?
- Cyborg Kuro-chan has 66 episodes.
- When did Cyborg Kuro-chan come out?
- Cyborg Kuro-chan came out in 1999.
- Which studio made Cyborg Kuro-chan?
- Cyborg Kuro-chan was produced by Public & Basic.
- Who directed Cyborg Kuro-chan?
- Cyborg Kuro-chan was directed by Yoshihiro Takamoto.
- Is Cyborg Kuro-chan finished?
- Current status of Cyborg Kuro-chan: Finished.


