
MÄR
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Episodes (102)
4 / 5
73EP 73Alan confronts Halloween, revealing their shared childhood history and a violent clash.
Aug 27, 2006Alan engages in a direct battle against Halloween, during which their past connections from childhood are disclosed. As the confrontation unfolds, Halloween initiates a killing spree targeting the spectators present at the scene. When Alan attempts to intervene and protect the crowd from the attack, he is severely wounded by Halloween. This encounter highlights the deep-seated history between the two characters while escalating the immediate danger faced by the onlookers. The narrative focuses on the physical toll of the fight and the revelation of their shared background, culminating in Alan's critical injury as he defends the innocent bystanders against Halloween's lethal actions.
74EP 74Alan defeats Halloween's Guardian Wakan Tanka to claim victory
Sep 3, 2006The conflict between Alan and Halloween intensifies as Halloween deploys the Grave Hail ÄRM attack. Alan successfully overcomes this assault and endures subsequent waves of flame-based attacks launched by his opponent. Following these exchanges, Halloween calls forth his Guardian, identified as Wakan Tanka. In response, Alan summons his own Guardian entity. This summoned Guardian proves powerful enough to defeat Wakan Tanka, ultimately forcing Halloween into an unknown location. Through this decisive action, Alan secures the win in their ongoing battle.
75EP 75Nanashi faces Peta's blood-draining ÄRM and intelligence in a challenging match
Sep 10, 2006Nanashi engages in a battle against Peta. Peta utilizes a blood-draining ÄRM alongside his sharp intellect. This combination proves to be a significant challenge for Nanashi. The opponent's strategic approach and unique abilities create a difficult situation for the protagonist during their confrontation.
76EP 76Nanashi defeats Peta using a Holy ÄRM to avenge Luberia after a life-threatening battle.
Sep 17, 2006Peta gains the upper hand, pushing Nanashi to the verge of death. Alviss intervenes by providing Nanashi with a Holy ÄRM, which saves his life. This intervention leaves both combatants with only their Guardians remaining in the fight. Nanashi successfully overcomes Peta's Guardian and destroys his Blood Body, securing a decisive victory. Exhausted and running on his final reserves of energy, Nanashi delivers the killing blow to Peta. This act serves as retribution for Luberia, concluding the conflict through Nanashi's ultimate sacrifice and determination.
77EP 77Ginta and Phantom commence their duel after Dorothy provides Babbo with a new magic stone.
Sep 24, 2006Dorothy gives Ginta a fresh magic stone for Babbo right before the fight starts. Ginta quickly overcomes Phantom's weakest Guardians during their match. However, the situation changes when Phantom activates his Phantom Glass ability. This power forces Ginta to hear Phantom's shocking backstory. The encounter shifts from a simple battle to a revelation about Phantom's past, interrupting the flow of the duel. Ginta must process this unexpected information while facing his opponent. The narrative focuses on the transition from physical combat to the revelation of personal history, highlighting the impact of Phantom's abilities on the ongoing confrontation between the two characters.
78EP 78Phantom reveals his Caldian past and Ginta uses Babbo's sixth form to defeat Guardians
Oct 1, 2006Phantom discloses his origins as a Caldian who became obsessed with the Orb during childhood. After being caught, his parents took their own lives because they could not punish him. He further explains that he met Diana while imprisoned and together they stole the ÄRM and the Orb. Unable to endure the revelation any longer, Ginta unveils Babbo's sixth form. This transformation resembles the character from the Puss in Boots fairytale. Using this new power, Ginta successfully defeats several of Phantom's remaining Guardians.
79EP 79Ginta and Phantom clash with their strongest Guardians in a final battle
Oct 8, 2006Ginta and Phantom conclude their conflict by deploying their most powerful Guardians. Phantom combines two of his Guardians, creating a force that overwhelms Ginta’s Gargoyle. The intense clash results in the mutual destruction of all three entities. Depleted of ÄRM, Phantom resorts to a physical confrontation with Ginta. Despite the disadvantage, Ginta’s unwavering determination allows him to overpower Phantom. This victory secures Ginta’s triumph in the battle, ending the conflict decisively. The narrative focuses on the strategic use of Guardians and the ultimate resolution through physical endurance and willpower rather than magical resources.
80EP 80Ginta defeats Phantom while the team seeks Pozun's help to reach Lestava.
Oct 15, 2006After Ginta concludes his battle with Phantom, the MÄR team searches for Pozun to obtain his Andata, which is necessary to reach Lestava and rescue Snow. During this search, Jack, Chaton, Alan, and Nanashi locate Porin, the younger sister of Pozun. Porin leads the group to her village, where she provides an explanation regarding Pozun's role as the referee for the Chess Pieces. This information clarifies the circumstances surrounding Pozun's involvement and aids the team in their ongoing mission to save Snow from Lestava.
81EP 81Babbo Cracks and Requires Transport to Caldia for Repairs
Oct 22, 2006Babbo begins to crack and requires transport to Caldia for repairs. Belle, Alviss, Dorothy, and Ginta choose Andarta for the journey. Pinocchion attacks Dorothy, destroying her Andarta. Kouga confronts Alviss while Giromu assaults Ginta, nearly killing him. Team MÄR defeats their opponents and proceeds to Caldia using Ed's Magic Carpet.
82EP 82Girom, Kouga, and Pinnochion attack Caldia to capture the Grand Elder but are defeated by Dorothy and Ginta
Oct 29, 2006Girom, Kouga, and Pinnochion launch an assault on Caldia with the specific objective of capturing the Caldia Grand Elder. Their plan is interrupted by the arrival of Dorothy and Ginta, who intervene to stop the attackers. The trio is subsequently defeated by Dorothy and Ginta, preventing the capture of the elder. The confrontation ends with the attackers thwarted and the elder remaining safe from their attempted abduction.
83EP 83Ian chases Chimera to reverse Gido's curse, leading to her death and final act of humanity.
Nov 5, 2006Ian pursues Chimera with the goal of defeating her and reversing Gido's transformation. Initially, Chimera proves to be a formidable opponent, but Ian gains the advantage by strategically utilizing his Moon Fall technique. As she faces defeat, Chimera displays a moment of humanity before dying. In her final moments, she breaks the curse placed on Gido and expresses a wish for the two of them to share a happy life together. The episode concludes with Chimera passing away, her eyes returning to their normal, compassionate state. This sequence marks the end of her involvement in the conflict, resolving the immediate threat to Gido while highlighting her underlying compassion despite her monstrous appearance.
84EP 84Ginta and Team MÄR storm Lestava castle with Andarta to rescue Snow from Chess Pieces.
Nov 12, 2006Ginta and the rest of Team MÄR, aided by Pozun's Andarta, launch an assault on Lestava castle to save Snow. Their path is blocked by a barrier of Chess Pieces, including the Knight Magical Roe, who is identified as the culprit behind Snow's abduction. During the confrontation, Magical Roe, having previously been defeated by Ginta and Alan, acknowledges his mistakes. He ultimately decides to sacrifice his own life to ensure the princess's safety, a selfless act that leaves both Ginta and Alan in a state of shock.
85EP 85Dorothy and Alviss face Candice and Rolan while pursuing Phantom
Nov 19, 2006Dorothy and Alviss are attempting to permanently eliminate Phantom from existence. During their journey, they are intercepted by Candice and Rolan, who remain the most loyal followers of their target. These two minions serve as the primary obstacle in the protagonists' mission to banish Phantom once and for all. The encounter highlights the continued resistance from Phantom's remaining devoted supporters as the main characters strive to complete their objective of erasing him completely.
86EP 86Phantom deploys Ghost Chess to accelerate Alviss' Zombie Tattoo via Kapel Meister
Nov 26, 2006Phantom unveils his ultimate strategy to defeat Team MÄR by deploying the Ghost Chess, a formidable faction of Ghost ÄRM users who remain fiercely loyal to him. The group is commanded by Kapel Meister, who utilizes a Ghost ÄRM to hasten the progression of Alviss' Zombie Tattoo. This tactical move represents Phantom's final concerted effort to overcome his adversaries, leveraging the specialized abilities of his most dedicated followers to achieve his objectives against the opposing team.
87EP 87The party reaches Pultgayin island while Kapellmeister abducts Alviss from his friends.
Dec 3, 2006MÄR members reunite after Nanashi discovers a map revealing Pultgayin island as the Ghost Chess lair. Nanashi employs unusual thief abilities to transport the group to the island, though his raft is destroyed during the journey. Allan assists by launching the team using his guardian power. Concurrently, Kapellmeister successfully kidnaps Alviss from Belle and Snow. Upon receiving the retreat order from the Ghost Chess, the Flat Sisters combine with a Ghost Guardian to launch an attack against the team before the enemy forces depart.
88EP 88Alviss attempts to attack Phantom but is subdued and chained by the powerful sorcerer.
Dec 10, 2006MÄR discovers that Poko has located an underground entrance to the island, allowing the group to enter undetected using his whale. Simultaneously, Alviss travels to meet Phantom, despite Rolan’s distrust of Alviss’s changed heart and his attempts to stop the meeting. Upon encountering Phantom, Alviss feels drawn toward the dark side and quickly attacks, attempting to insert a key into Phantom’s chest. However, Phantom proves too powerful and easily halts the assault. The episode concludes with Alviss restrained on a chain leash held by Phantom, highlighting the sorcerer's dominance over the young man.
89EP 89Alviss succumbs to Phantom's control via the Zombie Tattoo, forcing his friends to fight him.
Dec 17, 2006The narrative centers on Alviss, whose body becomes the site of a Zombie Tattoo. This specific mark causes him to fall under the complete control of a character named Phantom. As a result of this loss of autonomy, the other characters are compelled to engage in combat against Alviss. The situation forces the group to confront their ally, who is now acting as an antagonist due to the magical influence exerted by the tattoo and Phantom's command. The episode focuses on the conflict arising from this forced possession and the subsequent battle between the controlled Alviss and the remaining members of the group.
90EP 90Ginta and Dorothy face the Misty Knights while Loco swaps bodies to help Chaton reach Alan.
Dec 24, 2006Ginta, Dorothy, and Belle arrive at the coliseum, where they encounter the Misty Knights and Misty Hadju. After refusing to leave, the group is threatened with death. In a separate incident, Loco exchanges bodies with General, allowing Chaton to enter the prison to join Alan. Meanwhile, Alan and Nanashi serve as test subjects for a Ghost ÄRM experiment designed to eliminate human emotions from Phantom. Before the Misty Knights can attack again, the ghost ship from Vestry appears and reveals that the Knights have been deceived by the Ghost Chess. The group learns that Alviss must personally arrive for the path to Clavier to open.
91EP 91Team MÄR and their companions are captured by the Ghost Chess
Jan 7, 2007The members of Team MÄR find themselves in a precarious situation where they are taken captive. Along with the characters Loco and Chaton, the group is seized by an entity known as the Ghost Chess. This event marks a significant turning point for the team as they face the immediate threat of imprisonment at the hands of these captors, leaving their next moves uncertain.
92EP 92Team MÄR and Alviss battle Ghost Chess while Loco sacrifices her magic to become a baby.
Jan 14, 2007Team MÄR accompanies Alviss to the coliseum, where they encounter the Ghost Chess. The group fights to allow Alviss to reach the Clavier. During the conflict, Loco uses her remaining magical power to save Chaton, which transforms her into a baby. Alviss successfully reaches the Clavier and meets a small boy who wishes to save MÄR Heaven. Alviss allows the boy to take the ÄRM, with hints suggesting the child is actually a younger version of Alviss himself.
93EP 93Analysis of Hades
Jan 21, 2007Team MÄR prevents Kapellmeister and the Ghost Chess from pursuing Alviss into Clavier. During the engagement, Sara's deployment of her Ghost ÄRM results in her destruction. Unable to defeat MÄR with his existing forces, Kapell absorbs the Ghost Chess members into his body to activate his ultimate Ghost ÄRM. Despite this power-up, MÄR swiftly defeats him.
94EP 94Alviss and friends pursue Phantom while Rolan sacrifices himself in the throne room.
Jan 28, 2007Alviss, Ginta, and Dorothy return to the castle to kill Phantom but are blocked by Rolan, who insists only Alviss may proceed. Upon reaching the throne room, they find Phantom and Candice have vanished. An enraged Rolan attempts to kill Alviss but stops upon hearing the teen cry out in pain. Instead, Rolan stabs himself to death with a sharpened vine, hoping to meet Phantom again in a peaceful rebirth. The group continues their pursuit, and despite Candice’s failed attempt to stop them, Alviss confronts Phantom. Just as Alviss hesitates to strike, Phantom plunges the Prifickave into his own body, ending his immortal life. This act shocks Alviss and finally frees him from the Zombie Tattoo.
95EP 95The revelation of Snow's connection to Koyuki and Diana's plan to open a portal
Feb 4, 2007The narrative discloses that Snow is linked to Koyuki of Earth through the malevolence of Diana. This connection was established when Diana implanted a Magical Stone within Snow's mother to orchestrate the events. Leveraging this specific bond, Diana intends to utilize the link to open a portal between the two worlds, facilitating travel or interaction between their respective realms.
96EP 96The Chess Pieces' King reveals himself to control the world after killing Alan.
Feb 11, 2007The Chess Pieces' King makes his final appearance in a desperate bid to seize global control. He effortlessly kills Alan, who then delivers his last words to Team MÄR. Before passing away, Alan entrusts Chaton with his earring. This event marks a significant turning point as the antagonist initiates his grand scheme, leaving the heroes to deal with the aftermath of Alan's death and the new threat posed by the King's revealed presence.
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Frequently asked questions
- How many episodes does MÄR have?
- MÄR has 102 episodes.
- When did MÄR come out?
- MÄR came out in 2005.
- Which studio made MÄR?
- MÄR was produced by SynergySP.
- Who directed MÄR?
- MÄR was directed by Keiichirou Kawaguchi.
- Is MÄR finished?
- Current status of MÄR: Finished.













