

Touhai Densetsu Akagi: Yami ni Maiorita Tensai
Studios
Staff
Characters
Where to watch
Tags
Episodes (26)
1 / 2
EP 1A Genius Enters the Darkness to Survive Debt in a Mahjong Parlor
Oct 5, 2005Nangou struggles to pay off his debts at the Midori mahjong parlor, suffering severe losses in his games. The situation appears hopeless until a stranger unexpectedly joins the match. After offering some insightful advice, the newcomer helps Nangou turn the tide and survive the dire circumstances. This encounter serves as the starting point for a legend that is destined to shake the underworld. The narrative focuses on this pivotal moment where Nangou’s fortunes change through the intervention of an unknown figure, setting the stage for future events in the criminal world.
EP 2Akagi's Unseen Mahjong Talent Attracts Yakuza Leader Yagi Keiji
Oct 12, 2005Akagi displays exceptional mahjong skills despite being a novice, predicting opponents' discards to avoid giving away useful tiles. Concerned about losing to him, yakuza leader Ryuuzaki summons the clan's top player, Yagi Keiji. After watching Akagi, Yagi bets 100,000 yen per round, risking a finger for 100,000 yen, knowing Akagi lacks the cash. Akagi accepts, requiring Yagi to wager his own fingers. The match resumes as a psychological battle rather than a test of skill, with Akagi continuing to dominate the game against the seasoned professional.
EP 3Akagi forces Yagi into a losing move to clear Nangou's debts through a high-stakes mahjong match.
Oct 19, 2005Akagi and Yagi tie the first round, but Yagi cheats to win the second after Akagi takes the first. In the next round, Akagi forces Yagi to make a losing move by deliberately showing a tile. This victory clears Nangou’s debts, though he only wishes to leave. Akagi bets Nangou’s three million debt against the yakuza’s reputation, easily defeating a terrified Yagi. The yakuza must now pay Nangou three million. Akagi attempts to double the bet, but Ryuuzaki stops play as it is morning. Yasuoka convinces Akagi to agree to a rematch, securing the debt settlement and a signed commitment from the yakuza.
EP 4Akagi Persuades Yasuoka to Bet More Before Facing Blind Adversary Ichikawa
Oct 26, 2005Nangou bets six million on the upcoming Akagi match, while Akagi convinces Yasuoka to add two million more. On match day, Akagi confronts opponents urging him to withdraw, demanding a sum they refuse to pay. He then meets Ichikawa, a blind man with precise hearing. Akagi accepts a gun for attending and tests Ichikawa’s character by playing Russian roulette, revealing his calm and self-confident nature. Following this encounter, Akagi hunts down the youths who previously played chicken with him. He shoots the legs of their leader, effectively demoralizing the remaining two members. Having completed all his preparations and psychological maneuvers, Akagi proceeds to the match venue to face his adversary.
EP 5Akagi Substitutes for Nangou and Uses Zetsu Ichimon Strategy Against Ichikawa
Nov 2, 2005Nangou replaces the late Akagi in a match against Ichikawa, winning the first two rounds with a simple strategy before Ichikawa adapts. Akagi arrives when Nangou faces a losing discard, taking his place and cheating to stabilize the game. Akagi then provokes Ichikawa by discarding pin suits, creating a Zetsu Ichimon situation that requires waiting for sou or character tiles. Although the match remains balanced, Nangou and Ichikawa observe that Ichikawa is accumulating more points through Akagi’s cheaper hand wins. This trend threatens Akagi’s position, as continued play would likely result in his defeat due to the disparity in point accumulation despite similar round victories.
EP 6Akagi challenges Ichikawa to a high-stakes Zetsu Nimon match involving tile discards.
Nov 9, 2005Ichikawa initiates a Zetsu Nimon by targeting Akagi, proposing a round where both players discard pin and sou tiles. Akagi loses the round but survives the match. In the next round, despite a weak starting hand, Akagi discards unexpected tiles to confuse opponents into believing he holds a strong hand. Unsure if this is a bluff, Ichikawa yields the win to another player by playing into their hand, denying Akagi victory. Although Akagi accumulates points, he cannot reduce Ichikawa's score. Fearing an endless match, Akagi proposes reducing their points to one-tenth, with Akagi holding 5,000 and Ichikawa holding 10,000. Ichikawa refuses, prompting Akagi to cheat to force acceptance of the deal.
EP 7Akagi's calculated moves and Ichikawa's cheating attempts lead to a legendary disappearance.
Nov 16, 2005With Akagi holding 6,800 points and Ichikawa at 8,100, Ichikawa attempts to manipulate the game by dealing into a player on his side. This strategy reduces Ichikawa to 4,600 points while Akagi drops to 4,500, then 1,300 after Ichikawa cheats in the next round to win. Akagi appears to ignore this cheating. Following a break, Ichikawa tries to switch Akagi's drawn tile but is stopped. He then changes the dora indicator tile, a move Akagi actually induced. When Akagi wins, he demands to double the bet, but yakuza leader Kurosawa declares Ichikawa no match for him. Observer Nangou sees Akagi's "pure" eyes and stops gambling. Five years later, Akagi has disappeared and become a legend.
EP 8A man claiming to be Akagi demonstrates mahjong skills to a yakuza boss
Nov 23, 2005Six years after the match between Akagi and Ichikawa, Yasuoka presents a man to Kawada, asserting he is Akagi. Ishikawa, the sole witness from the original game, doubts the claim and consults Nangou. They observe the man working in a factory and inform Akagi about the impersonator. Despite Ishikawa bringing the real Akagi, Kawada prefers the impostor due to his logical approach. During a demonstration involving 136 tiles, the man correctly identifies tenpai requirements for random 13-tile hands. However, Akagi interrupts to state that the last 19 tiles require exactly three tiles to complete, proving his superior intuition without looking at the tiles.
EP 9Akagi defeats a fake genius and outsmarts cheating factory workers
Nov 30, 2005Akagi refutes a fake counterpart who claims his Mahjong moves are purely logical, proving his intuition superior. After winning a high-stakes bet against a man who fears losing his arm, Kawada wagers two million against Akagi’s salary, which Akagi wins. Returning to his factory room, Akagi observes three men cheating a newcomer named Osamu. Before leaving, Akagi bets his two million winnings against the cheaters' savings. He successfully cheats them, securing his victory, and decides to resign from his job. The following day, as Akagi and Osamu exit the factory, they are confronted by the three men they defeated.
EP 10Akagi observes a rigged match where Urabe proposes escalating bets up to 32 million points.
Dec 7, 2005Following Akagi’s victory over his opponents, Ishikawa introduces him to a contest between a fake Akagi and Urabe, a Fujisawa yakuza representative. Although the fake Akagi appears to be winning, the real Akagi identifies that Urabe is intentionally losing. After the third of four rounds, Urabe proposes doubling the wager from 500,000 to 1 million, with stakes increasing until one player takes first place. Urabe wins the first round but deliberately avoids leading to raise the bet. As the amount reaches 16 million, the Fujisawa boss arrives. The fake Akagi wins the penultimate hand, needing only 1,000 points to lead, but misses the opportunity, causing the bet to double to 32 million.
EP 11Akagi refuses to play until Osamu does, then dominates Urabe with strategic penalties and calculated waits.
Dec 14, 2005While the impostor Akagi loses, Kawada asks the real Akagi to substitute, but he refuses until Osamu plays first. Osamu wins two hands unaware of the 32 million bet, then loses confidence upon learning the stakes, allowing Akagi to take his place. In the opening hand, both Akagi and Urabe ignore their winning chances, resulting in a tie. Akagi voluntarily pays an 8,000 points penalty for hiding his tenpai, claiming this sacrifice grants him three decisive turns. Later, he declares an open riichi to pressure Urabe. When Urabe discards the necessary tile, Akagi declines the win to continue accumulating points instead.
EP 12Akagi Seizes Victory Through Strategic Coincidence and a Naked Wait
Dec 21, 2005Akagi deliberately forfeits multiple opportunities, allowing Urabe to win the hand and increase the point gap to over 70,000. Following a series of coincidences, Akagi recovers in the next hand, reducing the deficit to 22,500. During the final hand, Akagi manipulates Urabe into dealing the specific tiles required for his win. He achieves a naked wait, holding only a single tile. Confident in his victory, Akagi stands and heads toward the exit, stating that Ishikawa can manage the remainder of the game independently.
EP 13Akagi manipulates Urabe into discarding a winning tile using psychological tactics
Jan 4, 2006Ishikawa reveals that Urabe discarded the specific tile Akagi needed to win, leaving everyone stunned. Kawada demands an explanation from Akagi, who details how he studied Urabe’s habits through Osamu to predict his moves. Akagi intentionally sacrificed 8,000 points to conceal his true skill level, subtly influencing Urabe to discard only tiles he believed were safe due to his fear of losing money that was not his own. Following the match, a wounded Urabe vows to defeat Akagi someday. Akagi then proposes a bet involving his 32 million debt against Urabe’s two hands, leaving the dazed Urabe unable to respond.
EP 14Yasuoka recruits Akagi to hunt a mahjong-playing serial killer targeting yakuza members.
Jan 4, 2006After discovering the body of Hirayama Yukio, known as the fake Akagi, among victims drained of blood, Yasuoka confronts Oogi, the second-in-command of the Inada yakuza group. He proposes that the real Akagi is the only one capable of defeating a serial killer who eliminates opponents through mahjong matches. Oogi reveals that a similar player is gambling with the Kurata subgroup of Santou, which falls under the Inada organization. The duo locates Akagi, who has nearly died from a sword wound sustained during a game with yakuza members. Following his emergency hospitalization, Yasuoka and Oogi discuss the investigation with Akagi and formally request his participation in a match against the murderer to stop the killings.
EP 15Akagi plays a high-stakes mahjong game against a corrupt police officer murderer.
Jan 11, 2006Akagi follows Yasuoka and Oogi to confront Washizu Iwao, a decorated police officer who amassed wealth through consulting and blackmail before killing opponents in mahjong matches. At his mansion, Washizu introduces the "Washizu Mahjong," a variant using transparent tiles where only one tile of each four-of-a-kind set is opaque. The game enforces three house rules: players draw from a central hole instead of building walls, wear leather gloves to prevent tactile detection of tiles, and determine the dora indicator via an initial dealer draw. Akagi wagers 2000 cubic centimeters of blood, while Washizu stakes 20 million yen for this deadly encounter.
EP 16Akagi raises stakes in high-stakes mahjong match against Washizu
Jan 18, 2006Akagi demands higher stakes to witness Washizu's ruin, prompting Washizu to order Oogi to clarify the game's seriousness. Oogi notes Akagi differs from previous opponents and that Washizu's fortune is depleting due to murder cover-up bribes, suggesting a 500 million yen wager. Washizu counters by betting Oogi's arm, which Oogi accepts. Ishioka proposes an insurance clause allowing Washizu to opt out every two sessions. The match starts with Akagi winning a low-value hand from Yasuoka's discard. Washizu mocks this cheap victory, but Akagi remains calm while acknowledging the strategic validity of the taunt.
EP 17Akagi secures victory through strategic discards while Washizu observes his genius
Jan 25, 2006Akagi wins one million yen from Washizu’s previous riichi, followed by a victory against Yasuoka’s discard. The match focuses on Washizu and Akagi. Washizu retaliates by winning off his henchman’s discard. Akagi then makes dangerous discards, prompting Washizu to identify his henchman as the "second pond," implying all henchman’s tiles are safe. Despite this, Washizu draws his winning tile, resulting in Akagi losing 400 ccs of blood. In the subsequent round, Akagi wins using Washizu’s discard, a risky maneuver that further impresses Washizu with his skill.
EP 18Washizu faces defeat in the south round after dealing into Akagi's riichi hand.
Feb 1, 2006The competition advances to the south round, where Washizu holds a strong advantage. He is positioned for a single wait on a sanshoku hand accompanied by one dora tile. Confident in his impending victory, Washizu proceeds with his strategy. However, his certainty proves misplaced when he unexpectedly deals into Akagi's hand immediately after Akagi declares riichi. This sudden turn of events shifts the momentum, resulting in Washizu's loss despite his favorable starting position and the specific tile configuration he had relied upon to secure the win.
EP 19The Demon's Confusion During the Final Hand of the First Round
Feb 8, 2006During the final hand of the first round, Washizu faces a critical decision. He must discard a dangerous extra tile to Akagi to reach tenpai. This move is essential for his standing in the game. The situation highlights the tension between the players as they navigate the complex rules of mahjong. Akagi's presence adds pressure to Washizu's strategy. The episode focuses on this pivotal moment where a single tile choice determines the outcome. The narrative emphasizes the psychological battle and the high stakes involved in this specific hand.
EP 20Akagi demands cash winnings instead of blood, risking instant death if Washizu scores mangan.
Feb 15, 2006The first round concludes with Akagi leading in first place. Rather than recovering the 1100cc of blood he lost, Akagi insists that all his winnings be converted into money. This decision creates a high-stakes scenario where Washizu achieving mangan even once results in Akagi's immediate death. Oogi and Yasuoka remain confused by Akagi's unusual intentions and strategic choices during this critical moment in the game.
EP 21Akagi faces Washizu's hon'itsu hand despite a 9200 point deficit
Feb 22, 2006A 9200 point gap separates Akagi from Washizu, who initiates a meld call on the Hatsu tile to pursue a hon'itsu hand. By securing the Xia dora tile, Washizu aims to complete a haneman combination featuring hon'itsu, hatsu, and three dora tiles. Survival dictates that Akagi must maintain his standing above Washizu, as falling behind results in certain death. In the same round, Akagi reaches tenpai, but his remaining extra tile is identified as Xia, complicating his defensive position against Washizu's aggressive strategy.
EP 22Akagi headbutts a tile to secure a massive win and explains his refusal to transfuse blood
Mar 1, 2006After reviewing Washizu's hand, Akagi headbutts the three-man tile dealt by Suzuki to Washizu. This action increases the winnings from the first and second rounds to exactly ¥118,500,000. Akagi then explains his decision not to replenish his blood. By relying on Washizu making a mistake to win, Akagi used his reckless behavior of not transfusing his blood to shake awake the feelings of fear sleeping deep within Washizu's mind.
EP 23The third mahjong round commences with Washizu believing killing Akagi brings him to his peak.
Mar 8, 2006The third round of the mahjong game begins. Washizu harbors a strong intuition that achieving the highest point of his life is contingent upon killing Akagi. During the first east round, Akagi secures an early victory through a self-drawn haneman. Following this, the second east round commences, during which Washizu assumes the role of the dealer. The narrative focuses on these specific gameplay events and Washizu's internal motivations regarding his opponent.
EP 24Washizu's hand becomes six dora tiles for a potential self-drawn dealer baiman win against Akagi.
Mar 15, 2006Washizu's hand transforms into six dora tiles, creating a scenario where a self-drawn dealer baiman win would result in Akagi's death. This high-stakes situation allows Washizu to finally witness Akagi's face trembling in despair. The narrative focuses on the intense psychological pressure and the lethal consequences of the mahjong game for Akagi.
Similar titles
Frequently asked questions
- How many episodes does Touhai Densetsu Akagi: Yami ni Maiorita Tensai have?
- Touhai Densetsu Akagi: Yami ni Maiorita Tensai has 26 episodes.
- When did Touhai Densetsu Akagi: Yami ni Maiorita Tensai come out?
- Touhai Densetsu Akagi: Yami ni Maiorita Tensai came out in 2005.
- Which studio made Touhai Densetsu Akagi: Yami ni Maiorita Tensai?
- Touhai Densetsu Akagi: Yami ni Maiorita Tensai was produced by MADHOUSE.
- Who directed Touhai Densetsu Akagi: Yami ni Maiorita Tensai?
- Touhai Densetsu Akagi: Yami ni Maiorita Tensai was directed by Yuuzou Satou.
- Is Touhai Densetsu Akagi: Yami ni Maiorita Tensai finished?
- Current status of Touhai Densetsu Akagi: Yami ni Maiorita Tensai: Finished.










