

One Outs
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1EP 1Kojima's Final Season Training Camp Seeks an Unexpected New Pitcher
Oct 8, 2008Kojima is in his last year in the major league and has never won a championship. He and a few teammates go on a training camp to practice. Their only pitcher injures his finger and can no longer pitch to Kojima. The remaining teammates feel bad and begin to search for a new pitcher quickly. Who they find and where they find this new pitcher is not where they had expected.
2EP 2Kojima seeks mountain enlightenment to defeat Toa Tokuchi in a high-stakes rematch
Oct 15, 2008The One Outs confrontation between Kojima and Toa Tokuchi concludes in a manner unfavorable to Kojima. Consequently, he retreats to the mountains to pursue spiritual enlightenment with the goal of overcoming Toa. Upon his return, Kojima issues a rechallenge to Toa Tokuchi. This decisive match involves a wager where Kojima risks his professional career against Toa's arm. The narrative focuses on Kojima's strategic preparation and the severe personal stakes involved in attempting to reverse the previous outcome of their intense rivalry.
3EP 3Tokuchi negotiates a risky contract with the Lycaons owner after Kojima joins the team.
Oct 22, 2008Kojima allows himself to be hit to avoid losing, securing his position on the team. He subsequently convinces Tokuchi to join the Lycaons. Tokuchi then negotiates a seemingly disadvantageous contract with the team owner. The owner is shocked upon receiving the payment amount after the pre-season game, which marks Tokuchi's first appearance. In the second game, played against the Fingers, Tokuchi retires every batter he faces. This sequence of events highlights the high stakes of the agreement and Tokuchi's immediate impact on the field during the early matches of the season.
4EP 4Lycaons face Eagles with a bribed teammate while Tokuchi manipulates the game
Oct 29, 2008The Lycaons compete against the Eagles during a match that is compromised by a bribed player on their own team. Tokuchi confronts this individual and orders them to cease participation, which places the Lycaons at a significant disadvantage. Despite the handicap, the team continues to fight hard in an effort to secure points. The situation remains tense as the squad struggles to overcome the internal betrayal and the opposing team's strength. Ultimately, Tokuchi permits the compromised player to return to the field at the conclusion of the episode, resolving the immediate conflict within the team dynamics.
5EP 5Tokuchi pitches a dead ball as Yoshida dominates and Lycaons defeat opponents
Nov 5, 2008Player Yoshida performs exceptionally well during the match. Tokuchi grows fatigued and intentionally throws a dead ball. Yoshida takes control of the situation. The Lycaons secure victory in the game. Four additional conditions are added to Tokuchi's contract. The next match features the Mariners, a very strong team. Tokuchi pitches first in this upcoming game. He walks the first two batters. This action is unexpected. The narrative focuses on these specific events and outcomes without further elaboration.
6EP 6Tokuchi retires two batters while Takami analyzes his unique fastball delivery
Nov 12, 2008Tokuchi successfully retires two of the Mariners' three primary batters. Takami observes a distinct characteristic in Tokuchi's pitching and instructs his teammates on how to counter it. Following this advice, the batters begin to make contact with the fastballs, yet they fail to score any runs. In a surprising turn of events, Tokuchi executes an unexpected move that results in Takami being struck out on the third pitch.
7EP 7Tokuchi's Stamina Weakness and the Lycaons' Victory Against the Mariners
Nov 19, 2008Tagami identifies Tokuchi’s stamina as a critical vulnerability, forcing the pitcher to extend his performance beyond the ninth inning. Kojima steps up to bat after receiving specific information from Tokuchi, successfully hitting the pitch to secure a win for the Lycaons. In the subsequent match against the Mariners, their batters manage to hit Tokuchi’s pitches effectively. Takami suspects that Tokuchi is executing a hidden strategy and, by the end of the episode, successfully deduces the nature of his plan.
8EP 8Tokuchi delays the Mariners while his team ties the score in the fifth inning.
Nov 26, 2008Tokuchi employs a strategy to buy time as the opposing Mariners attempt to advance to the fifth inning. Once the Mariners take their turn to defend, Tokuchi instructs his team to match the score exactly. The team successfully executes this plan, resulting in a tie between the two sides. This tactical maneuver allows Tokuchi to control the pace of the game while maintaining parity with the opposing team's performance during this specific segment of the match.
9EP 9Tokuchi exploits rain conditions to secure a narrow victory for the Lycaons
Dec 3, 2008The fourth inning concludes with the Lycaons holding a one-point lead over their opponents. The Mariners mistakenly believe that Tokuchi will struggle to pitch effectively due to the rainy weather conditions. Contrary to their expectations, Tokuchi utilizes the rain to his strategic advantage. This unexpected shift in gameplay leads to a surprising conclusion for the match. The episode highlights how the opposing team's underestimation of Tokuchi's adaptability directly contributes to the Lycaons' victory in a manner that defies standard predictions.
10EP 10Tokuchi faces unexpected defense duties against Strategist Shirooka's Bugaboos
Dec 10, 2008The Lycaons compete against the Bugaboos, a team now managed by Shirooka the Strategist. During the match, Tokuchi is unexpectedly assigned to a defensive role. Shirooka then introduces a new player named Johnson, who is noted for being a very fast runner. This matchup highlights the tactical challenge posed by the new manager and the speed advantage provided by the incoming athlete.
11EP 11Tokuchi Concedes First Run as Johnson Steals Home
Dec 17, 2008During the game, Johnson successfully steals home plate while Tokuchi is pitching, resulting in Tokuchi surrendering his first run as a professional player. Following this event, Tokuchi discusses strategies with his team to prevent Johnson from scoring again. The episode concludes with Tokuchi taking a turn at bat near the end of the match.
12EP 12Tokuchi Exposes Johnson's Defense and Secures Victory for the Lycaons
Dec 24, 2008Tokuchi identifies a vulnerability in Johnson's defensive strategy and initiates a countermeasure. He simultaneously employs a secondary plan, which successfully executes. During the ninth inning, the Bugaboos launch an attack, prompting Johnson to taunt Tokuchi. Tokuchi chooses to engage Johnson directly in a confrontation. He emerges victorious from this duel, leading the Lycaons to win the game. The episode concludes with Tokuchi stating that the true battle will commence the following day.
13EP 13Tokuchi pitches against Johnson while Shirooka adjusts strategies amid fielding errors
Jan 7, 2009Johnson serves as the leadoff batter during the third game. Tokuchi is assigned to pitch while Johnson occupies third base. Tokuchi attempts to intimidate the batter. Shirooka decides to alter the team's strategy. Tokuchi commits errors while playing first base. The opposing team implements a new plan to stop Johnson. Shirooka executes a counter-plan to address this threat. The narrative focuses on the tactical adjustments made by both sides during this specific match segment.
14EP 14Tokuchi manipulates defensive positions and intimidates batters as the game reaches extra innings
Jan 14, 2009Tokuchi alters the defensive alignment by shifting the outfielders to new positions. He uses psychological tactics to intimidate the opposing batters during the match. Shirooka observes these actions and comes to the realization that Tokuchi is an exceptionally terrifying individual. The narrative concludes with the ongoing baseball game extending into extra innings, highlighting the intense pressure and strategic depth of the confrontation.
15EP 15Tokuchi manipulates manager Mihara to defy the owner and dismantle Johnson's skills in the decisive extra innings.
Jan 21, 2009The third match between the Lycaons and the Bugaboos remains scoreless at zero runs each as the contest extends into extra innings. Tokuchi exploits manager Mihara Yuuzaburou's ambition to secure victory, effectively severing the owner's control over the manager's decisions. Consequently, Tokuchi gains the autonomy to direct the pitching strategy without adhering to the owner's specific instructions. He systematically deconstructs the capabilities of the opposing player Johnson, demonstrating that neither his batting prowess nor his speed presents any genuine threat. This strategic dominance allows the Lycaons to secure a one-nil victory in the game, thereby clinching the three-game series with a final aggregate score of two wins to one against the Bugaboos.
16EP 16Tokuchi reveals his strategy and identifies Blue Mars as cheaters before their match against the Lycaons.
Jan 28, 2009Tokuchi explains the reasoning behind his confident plan to Kojima, suggesting a simpler method to defeat Johnson. This approach is demonstrated during a game where the Bugaboos face Blue Mars, the Lycaons' next opponent. The Lycaons' owner converses with a mysterious individual. Tokuchi attends the briefing for the Blue Mars but remains behind to review video footage. He informs Kojima that the Blue Mars are cheaters. During the match, the Lycaons initially hold the lead, but the Blue Mars eventually catch up to them.
17EP 17Tokuchi Reveals Blue Mars' Deceptive Knuckleball Strategy to the Team
Feb 2, 2009The Lycaons feel discouraged after the Blue Mars tie them, prompting manager Mihara to attempt to lift their spirits. Despite these efforts, the Lycaons lose the first game to the Blue Mars. Tokuchi then explains that he can pitch deceiving knuckleballs, demonstrating to the team why the opposing team's pitches are actually fake knuckleballs. Upon realizing that the Blue Mars were cheating, the Lycaons become angry. This revelation exposes the deceptive tactics used by the opponents during the match, shifting the team's emotional state from discouragement to outrage as they understand the unfair nature of the game they just lost.
18EP 18Tokuchi alerts Ideguchi to stolen signs and plans to exploit the Blue Mars theft.
Feb 11, 2009Tokuchi informs Ideguchi that their signs are being stolen. The group, including Tokuchi, Kojima, and Ideguchi, searches for the signal used by Blue Mars to locate the Lycaons' signs. Tokuchi decides to use the Blue Mars sign stealing against them.
19EP 19Tokuchi uncovers the Blue Mars signal trick and convinces manager Mihara
Feb 18, 2009Tokuchi, Ideguchi, and Kojima investigate how the Blue Mars team is stealing signs from the Lycaons. Tokuchi successfully identifies the method behind their deceptive signaling. He then plans to use this knowledge to counter their strategy. However, the manager refuses to heed Tokuchi's warnings. Consequently, Tokuchi devises a specific approach to persuade manager Mihara to accept his findings and change the team's tactics.
20EP 20Tokuchi secretly scores a point while the Owner plots to erase his earnings.
Feb 25, 2009The manager listens to Tokuchi’s advice. Tokuchi performs an action without the manager’s knowledge, which allows their team to secure a point. As a result, the Lycaons manage to take the lead in the game. Meanwhile, the Owner devises a plan to make Tokuchi’s earnings disappear. This sequence of events highlights the tension between the team’s unexpected success and the Owner’s hidden agenda regarding Tokuchi’s financial situation. The narrative focuses on the immediate gameplay outcome and the subsequent strategic move by the Owner to undermine Tokuchi’s status.
21EP 21Tokuchi proposes altering signals while Blue Mars continues scoring despite sign theft
Mar 4, 2009Tokuchi suggests changing the team's signs during the second game. Despite these adjustments, the Blue Mars are still able to hit the pitches successfully. Ideguchi realizes that their signs are being stolen. At the end of the episode, Tokuchi states that they are being wiretapped.
22EP 22Tokuchi identifies the wiretap location while the Blue Mars assistant manager is revealed.
Mar 11, 2009Tokuchi informs the group that their communications are being monitored through a wiretap. He successfully determines the specific location of the device. During this tense situation, the identity of the assistant manager for the BLue Mars is disclosed to the others. Meanwhile, the Lycaons engage in gameplay that allows them to reduce the point difference between themselves and their opponents. The episode focuses on these revelations and the strategic adjustments made by the team to counter the disadvantage.
23EP 23Tokuchi's strategy exposed as Williams pitches and Tokuchi steals second base
Mar 18, 2009Tokuchi's strategic plan is inadvertently disclosed during the game. Consequently, Williams is deployed to pitch during the final inning. Tokuchi prepares a specific countermeasure against Williams' deceptive knuckleball delivery and steps up to bat. The episode concludes with Tokuchi successfully executing a base steal, advancing his position to second base.
24EP 24Tokuchi's unexpected retaliation after the catcher realizes his secret knuckleball knowledge
Mar 25, 2009The Blue Mars catcher discovers that Tokuchi is aware of the fake knuckleballs. Consequently, the Lycaons take the lead in the game. The owner explains a plan to clear the debt amount Tokuchi has earned, setting it into motion when Tokuchi steps up to bat. In response, Tokuchi retaliates in an unexpected manner. The episode concludes with Tokuchi lying on the ground, marking the end of this confrontation.
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Frequently asked questions
- How many episodes does One Outs have?
- One Outs has 25 episodes.
- When did One Outs come out?
- One Outs came out in 2008.
- Which studio made One Outs?
- One Outs was produced by MADHOUSE.
- Who directed One Outs?
- One Outs was directed by Yuuzou Satou.
- Is One Outs finished?
- Current status of One Outs: Finished.











