

Hikaru no Go
Studio
Wafanyakazi
Wahusika
Mahali pa kuitazama
Lebo
Vipindi (52/75)
2 / 3
EP 36My Name Is ...
19 Jun 2002Hikaru and Su-Young face off to see which insei is truly better. Yun Sensei drops by and recognizes that he has seen Hikaru play two highly contrasting matches before. Hikaru has made a risky move during the match, unbeknownst to Su-Young. In the end, the move proves to be triumphant in the match. Yun Sensei compliments Hikaru by acknowledging his strength in this game compared to the two previous games he had witnessed. (Source: Wikipedia)
EP 37The Pro Exam Begins
26 Jun 2002The professional exam has finally begun, though the intensity reaches new heights after the pairings are chosen. Hikaru seems very calm, cool, and collected for this, after gaining experience in the team battles with Waya and Isumi. Hikaru is able to win six matches in a row. (Source: Wikipedia)
EP 38The Challengers
3 Jul 2002During the lunch break of his match with Tsubaki, Hikaru learns that many players have struggled with education and occupation when trying to take the professional exam. At this point, after his match, Hikaru has won eight matches and lost one match. Akira has agreed to give private lessons to Kosuke Ochi in an attempt to learn how strong a level Hikaru is playing at. However, Ochi figures this out and refuses to be taught by the likes of him. (Source: Wikipedia)
EP 39An Ill-Fated Moment
10 Jul 2002On the twelfth day, with only one loss still, Hikaru is to face against an undefeated Isumi. The latter becomes anxious after learning from Ochi that Akira is after Hikaru and goes into overtime. Despite this, Isumi begins to dominate the match until he accidentally makes a bad move while under pressure, but illegally changes it before passing the turn. Hikaru must decide whether to ignore the rules violation and finish the match or call Isumi out. (Source: Wikipedia)
EP 40Where Are the Victories?
17 Jul 2002Isumi resigns from the match from guilt before Hikaru can ask Isumi about the rules violation. Both of them begin losing matches due to regrets left behind in that last match. Ochi deduces that Isumi made a fatal mistake in his match against Hikaru. Isumi is to battle Ochi, in which losing the match would give him no chance of passing the professional exam. (Source: Wikipedia)
EP 41Three Weeks isn't Enough
24 Jul 2002Isumi manages to pull off a win against Ochi. After fifteen days, Hikaru has thirteen wins and two losses. Ochi realizes Hikaru is getting stronger by the day, and he later asks Akira for help to defeat him. (Source: Wikipedia)
EP 42The First to Pass
31 Jul 2002After twenty days, Ochi has nineteen wins and one loss. Akira reveals to Ochi the first match played against Hikaru two years ago. It has been twenty-two days, and Hikaru has three losses. As Ochi officially passes the exam with only one loss thus far, the pressure is now on Hikaru, Waya and Isumi, who are battling for the two remaining professional spots. (Source: Wikipedia)
EP 43Hikaru vs. Waya
7 Ago 2002On the twenty-sixth day, Hikaru and Waya are to face off with only one match remaining after they finish in the professional exam. If Waya wins this match, he will become a pro. Waya puts Hikaru in a difficult situation, in which the latter has a slim chance of winning the match. (Source: Wikipedia)
EP 44Comeback From The Brink
14 Ago 2002Hikaru is able to defeat Waya. Akira urges Ochi to win his match against Hikaru on following day. Hikaru soon finds out that Ochi has been studying under Akira in preparation for the upcoming match. (Source: Wikipedia)
EP 45Hikaru vs. Ochi
21 Ago 2002Hikaru faces off against Ochi, who has initiated a technique influenced by Akira. Hikaru later uses a similar tactic with his game against Su-Young, but Ochi sees right through this and manages to block Hikaru off with a move. Meanwhile, Waya is battling against Fuku, in which the former must win to gain professional status. (Source: Wikipedia)
EP 46The Last Day of the Pro Exam Finals
28 Ago 2002Both Hikaru and Waya win their matches, thus Isumi is unable to advance in the professional status. Akira hears news of this, anticipating his competitive ambitions for Hikaru. The Haze Go Club also receives word of Hikaru turning professional, as they wish he would visit them sometime soon. (Source: Wikipedia)
EP 47Into The World of the Pros
4 Sep 2002Hikaru, Waya, and Ochi are featured in a Go magazine as the newest professionals. There are matches to be made to evaluate how well they can do against the top professionals. When Hikaru gets placed up against Toya Meijin, he must decide whether or not to let Sai play. (Source: Wikipedia)
EP 48Sai vs. Meijin
11 Sep 2002Hikaru is set to face Toya Meijin in his first match, but Sai wishes to play. Akira, Waya, Ochi, Ogata, and Kuwabara will be viewing this match. Hikaru decides to let Sai play, but only if he plays as though he had a fifteen point handicap in order to make his style unrecognizable and sloppy. (Source: Wikipedia)
EP 49A Painful Match
18 Sep 2002Toya senses a seasoned professional around Hikaru. Sai plays a complicated game with many traps, yet Toya avoids and alters Sai's strategy. After Hikaru resigns, Toya requests to play him again in the future without any handicap. Kuwabara actually suspects that Hikaru was playing as though he had a handicap against him instead of for him, which explained his overplays. This resembles the game between Cho Chikun as black versus Otake Hideo as white in the preliminaries of the forty-fourth Oza Sen title match, played on 14 July 1996. (Source: Wikipedia)
EP 50fillerSai of the Fujiwara
25 Sep 2002Sai finally reveals all of his past, up until his first encounter with Hikaru as well as his rivalry with Akira. During his journey to play the divine move, Sai wonders if he will ever get to play Go again as Hikaru is becoming stronger and letting him play less often. (Source: Wikipedia)
EP 51Kurata 6-Dan
2 Okt 2002Hikaru goes to a Go field event as the newest professional, as Sai catches a Go pro selling overpriced Go boards. Sai soon tells Hikaru to play a match against the pro to settle the score. Kurata, a man who brags of his professional status, makes an appearance, being intrigued of Hikaru. (Source: Wikipedia)
EP 52Hikaru vs. Akira
9 Okt 2002During a Go award ceremony, Hikaru learns his first official professional match will be against Akira. Yet he seems to be overexcited of this moment in time, finally seeing how close he is to Akira. However, circumstances are about to change their fate with one another. (Source: Wikipedia)
EP 53The Confession of Sai
16 Okt 2002After learning of Toya Meijin's collapse from a heart attack, Hikaru visits Toya in the hospital. While there, Hikaru learns that Toya is now playing Internet Go. Hikaru arranges a match a week in advance for Sai to battle against Toya. They agree to high stakes: if Sai loses, then he will reveal his identity, while Toya agrees to retire from Go if he loses. (Source: Wikipedia)
EP 54Excited Spirits
23 Okt 2002Those who play Internet Go observe that Toya is playing online. At first, people think he is an impostor. Ichiryu, the holder of the highest title in Japan, the Kisei, resents that someone might be impersonating Toya, so challenges him to a game, and is defeated easily. A number of other top players, including the world amateur champion Li Rinshin, also realize it has to be the real thing because of his great strength. Little do go fans know that a match for the millennium between Sai and Toya is about to occur. Akari drops by and challenges Hikaru to a match, in which Sai complies with just a nine stone handicap as a means to calm his nerves. (Source: Wikipedia)
EP 55Sai vs. Toya Koyo
30 Okt 2002Sai and Toya face each other in Internet Go, and huge numbers of go fans are watching this, amazed by the superb play on both sides. (Actually, the game shown is between Rin Kaiho as black and Yoda Norimoto as white from the twenty-second Meijin League played in May 1997). Waya and Akira also independently watch the game, realizing what a strong player Sai must be. (Source: Wikipedia)
EP 56The Answer to His Millennium
6 Nov 2002After finding about the match, Ogata deduces that Toya must have already arranged this in person, assuming Toya knows nothing about how to use the internet. Both Akira and Ogata suspect that Hikaru has a connection to Sai. Toya looked to have the advantage, but Sai found a great move to erase the enemy territory. Eventually, Toya works out that with best play, he would lose by half a point, and had no doubt that Sai would play the best moves. So Toya resigned, while most onlookers thought it was neck-and-neck. Sai finally realizes why he was brought back through Hikaru, finding his time on this world is about to end. (Source: Wikipedia)
EP 57Let me play Sai!
13 Nov 2002Hikaru visits Toya at the hospital again, hoping that he would not retire as a professional Go player. Toya clarifies that he would retire but not stop play altogether. Ogata overhears their conversation and interrogates Hikaru if he knew Sai's identity. Akira also appears, wondering the same thing. Toya manages to keep his arrangement a secret from both Akira and Ogata. Hikaru is unaware that Sai will soon no longer exist, who has fulfilled his purpose to pave the way toward the divine move. (Source: Wikipedia)
EP 58One-Color Go
20 Nov 2002Hikaru and Sai gets word that Toya loses a match in the professional series. Kurata encounters Hikaru and soon decides to play him with an autograph on the line. When the two go to a Go salon, the blacks stones are unavailable. Hikaru must learn how to play One Color Go. Although Kurata lost count of the moves due to over thinking, he made a right move by luck and Hikaru resigns. Though Hikaru resigns from the match, Kurata gives him half his autograph as a gift as he recognized Hikaru strength. (Source: Wikipedia)
EP 59Touya Kouyo Retires!
27 Nov 2002Toya keeps his promise to Sai and announces his retirement, causing an uproar from fans and followers. Kurata stops by and plays a game with Toya, who says that retirement would be advantageous in his personal life. Hikaru has his first match in the professional series, easily defeating his opponent. After learning that Heihachi's shed had been raided, Sai tells Hikaru to find the Go board. Hikaru is surprised to see that Sai's bloodstains on the Go board are starting to disappear. (Source: Wikipedia)
Vichwa vinavyofanana
Maswali yanayoulizwa mara kwa mara
- Hikaru no Go ina vipindi vingapi?
- Hikaru no Go ina vipindi 75.
- Hikaru no Go ilitoka mwaka gani?
- Hikaru no Go ilitoka mwaka 2001.
- Studio gani ilitengeneza Hikaru no Go?
- Hikaru no Go ilitengenezwa na Studio Pierrot.
- Nani aliongoza Hikaru no Go?
- Hikaru no Go iliongozwa na Jun Kamiya.
- Je, Hikaru no Go imekamilika?
- Hali ya sasa ya Hikaru no Go: Imekamilika.












