

Hikaru no Go
Studios
Staff
Characters
Where to watch
Tags
Episodes (75)
2 / 4
EP 25Hikaru faces stagnation and fear while Sai urges him to find courage
Apr 3, 2002Hikaru encounters a significant obstacle in his progress, finding himself unable to improve despite playing Go against Sai every day. As Hikaru continues on a losing streak, Sai identifies that this decline stems from a deep-seated fear. Sai advises Hikaru to transform this fear into courage, explaining that this mental shift is essential for him to overcome his current limitations and become stronger. The episode focuses on this psychological hurdle and the guidance provided to help Hikaru move past his stagnation and achieve growth in his skills.
EP 26Hikaru Defeats Fukui and Prepares for the Young Lion's Tournament
Apr 10, 2002Hikaru defeats Yuta Fukui in a match and prepares to face Waya, who discusses Sai’s online Go games. Waya discovers Hikaru knows about his private conversation with Sai and suspects there is more to him than meets the eye. Hikaru has successfully become an A-league insei and readies himself for the Young Lion's Tournament. This event features lower-league professionals competing against higher-league insei players. The narrative focuses on Hikaru's progression and the growing interest surrounding his abilities as he approaches this significant challenge in his Go career.
EP 27Hikaru plays simultaneous matches at Haze Go Club after discovering Yuki's departure and disappointment.
Apr 17, 2002Hikaru visits the Haze Go Club and learns that Yuki has left. He proceeds to play simultaneous matches with the remaining members. Yuki feels disappointed because Hikaru left to become an insei, viewing his visit as a slight. Yuki must confront his feelings and decide whether to rejoin the club. After reviewing game recordings of all members, including himself, he is convinced to return.
EP 28Hikaru and friends compete in the Young Lions Tournament with uncertain outcomes.
Apr 24, 2002Hikaru, Waya, Isumi, and Fuku participate in the Young Lion's Tournament, where only three insei will advance to the second round. During a match against Shinichi Murakami, Sai observes Hikaru make a blunder, but Shindo manages to turn the tables. Isumi wins his match, while Waya and Fukui lose. The result of Hikaru's match is yet to be seen.
EP 29Hikaru's Defeat and Ogata's Insight Before the Final Match
May 1, 2002Hikaru loses his match by six and a half points. Ogata, who witnessed the contest, explains to Akira how Hikaru successfully turned a mistake into an advantage. Kuwabara Honinbo senses a strange presence when briefly crossing paths with Hikaru. As Ogata prepares for the seventh and final match of the series with Kuwabara, the former mentions that a new wave of young professionals will soon arise.
EP 30Ogata faces a difficult sealed move while Sai challenges an arrogant amateur player.
May 8, 2002Hikaru allows Sai to play against a cocky wannabe professional. Ogata and Kuwabara look forward to the next generation of Go players. During his match, Ogata makes a sealed move and realizes he might not secure the victory. Sai defeats his arrogant opponent and chooses to train for another year. The episode highlights the contrast between the experienced players' struggles and Sai's decisive win against the amateur.
EP 31Hikaru faces Tsubaki's intimidating sealed move in the preliminary rounds
May 15, 2002Hikaru needs to win three preliminary matches to reach the professional exam finals. His first opponent is Tsubaki, a motorcyclist who seals his move before lunch. Hikaru loses this game because he lacks experience with the rules regarding sealed moves during breaks. This defeat leaves Hikaru nervous and on edge as he prepares for his second preliminary round match. The source material highlights how Tsubaki's intimidation tactics affected Hikaru's performance and mental state during the competition.
EP 32Hikaru advances to finals with consecutive wins and favorable draw
May 22, 2002Despite the pressure of losing his first two matches, Hikaru secures two consecutive victories and benefits from a lucky draw. He, along with Fuku and Asumi Nase, successfully advances to the final rounds. To better prepare Hikaru for the upcoming challenges, Waya and Isumi decide to assist him in gaining experience by having him play against adult opponents. This training is intended to help him adjust to the higher level of competition he will face in the finals, ensuring he is adequately ready for the next stage of the tournament.
EP 33Hikaru, Waya, and Isumi form a team to play at a Go salon
May 29, 2002Hikaru, Waya, and Isumi create a team to compete at a Go salon where their entrance fee is waived if they tie a series of three games. After successfully playing and winning at another Go salon, the trio visits a sushi bar to celebrate their victories.
EP 34Akira plays four simultaneous matches while instructed to lose, demonstrating his cunning abilities.
Jun 5, 2002Akira participates in a teaching game involving four simultaneous matches, with specific instructions to lose each one. Concurrently, Hikaru practices the technique of intentionally calling a draw during his own simultaneous games, a necessary skill for calculating opponent moves. The narrative highlights Akira's unexpected ability to call a draw in all four matches, raising questions about his strategic cunning and intelligence. This sequence contrasts the different approaches to game management, showcasing Hikaru's technical learning alongside Akira's surprising tactical decisions that challenge expectations regarding his performance and mental acuity in high-pressure situations.
EP 35Hikaru visits a Korean salon and challenges Su-Young Hong to prove Japan's Go strength
Jun 12, 2002Hikaru, Waya, and Isumi travel to a Korean Go salon where they encounter Su-Young Hong, a young boy aspiring to become a professional player. Su-Young is currently experiencing a losing streak. Observing that Korea has been dominating the game of Go over Japan, Hikaru decides to challenge Su-Young directly. This match is intended to demonstrate his own worthiness and counter the perceived superiority of Korean players. The encounter highlights the competitive tension between the nations in the sport, prompting Hikaru to step up against the determined young opponent to validate his skills.
EP 36Hikaru and Su-Young compete in a match where Hikaru's risky move leads to victory.
Jun 19, 2002Hikaru and Su-Young engage in a contest to determine which insei is superior. Yun Sensei observes the game and recalls having seen Hikaru play two previous matches that displayed highly contrasting styles. During the current match, Hikaru executes a risky move that Su-Young does not anticipate. This strategic decision ultimately proves successful, securing Hikaru's triumph. Following the conclusion of the game, Yun Sensei praises Hikaru, noting that his performance in this specific match demonstrates greater strength than in the two earlier games he had witnessed. The episode highlights the contrast in Hikaru's gameplay and his ability to overcome challenges through bold tactics.
EP 37The professional exam starts with increased intensity after pairings are decided
Jun 26, 2002The professional exam commences, bringing heightened intensity once the pairings are finalized. Hikaru displays remarkable composure and calmness, a demeanor attributed to the experience gained during team battles with Waya and Isumi. This steady approach proves effective as he secures a streak of six consecutive victories. The narrative focuses on his performance and the escalating pressure of the competition, highlighting his ability to maintain focus amidst the challenging environment of the exam.
EP 38Hikaru learns about professional exam struggles while Akira attempts to teach Kosuke Ochi.
Jul 3, 2002During a lunch break in his match against Tsubaki, Hikaru discovers that many candidates face significant difficulties regarding education and employment while preparing for the professional exam. At this juncture, Hikaru holds a record of eight victories and one defeat. Meanwhile, Akira agrees to provide private lessons to Kosuke Ochi, hoping to gauge the skill level Hikaru possesses. Ochi eventually realizes Akira's true motive and declines the instruction, refusing to be taught by someone he considers inferior. This sequence highlights the broader challenges players encounter alongside their competitive pursuits.
EP 39Hikaru faces undefeated Isumi who cheats during a tense match on day twelve.
Jul 10, 2002On the twelfth day, Hikaru confronts the undefeated Isumi, who has only one loss remaining. Isumi grows anxious after Ochi reveals that Akira is pursuing Hikaru, causing the game to extend into overtime. Although Isumi initially dominates the match, he makes an illegal move under pressure and secretly alters it before passing the turn. Hikaru must now choose between ignoring the rule violation to complete the match or exposing Isumi’s infraction. This critical decision tests Hikaru’s integrity and strategic judgment in a high-stakes encounter where the outcome hangs in the balance.
EP 40Isumi's Guilt and Ochi's Deduction Lead to a Critical Exam Match
Jul 17, 2002Isumi withdraws from the match out of guilt before Hikaru can question him about a rules violation. Consequently, both players suffer losses stemming from regrets associated with that final encounter. Ochi analyzes the situation and concludes that Isumi committed a fatal error during his game against Hikaru. This deduction sets the stage for an upcoming battle between Isumi and Ochi. The stakes are extremely high, as a loss in this specific match would eliminate Isumi's possibility of passing the professional exam. The narrative focuses on the consequences of Isumi's earlier actions and the pressure he faces in this decisive confrontation.
EP 41Isumi defeats Ochi while Hikaru reaches thirteen wins in fifteen days
Jul 24, 2002Isumi secures a victory against Ochi in their match. Following fifteen days of play, Hikaru holds a record of thirteen wins and two losses. Observing that Hikaru’s abilities are improving daily, Ochi seeks assistance from Akira to overcome him. The narrative focuses on the shifting dynamics between the players as Hikaru’s strength becomes increasingly apparent to his opponents. This development prompts Ochi to look for external support to counter the rising threat posed by Hikaru’s consistent performance and growing skill level in the ongoing tournament.
EP 42Ochi passes exam with one loss while Hikaru faces pressure for remaining spots
Jul 31, 2002After twenty days, Ochi has nineteen wins and one loss. Akira reveals to Ochi the first match played against Hikaru two years ago. It has been twenty-two days, and Hikaru has three losses. As Ochi officially passes the exam with only one loss thus far, the pressure is now on Hikaru, Waya and Isumi, who are battling for the two remaining professional spots.
EP 43Hikaru and Waya compete in the final match to determine professional status
Aug 7, 2002On the twenty-sixth day, Hikaru and Waya face off in the last match remaining after their professional exam. A victory for Waya secures his promotion to professional status. During the game, Waya creates a difficult situation for Hikaru, leaving the latter with only a slim chance of winning the match. The outcome of this single encounter determines whether Waya achieves his goal of becoming a professional player.
EP 44Hikaru Defeats Waya and Faces Ochi's Training Under Akira
Aug 14, 2002Hikaru successfully defeats Waya in their match. Following this victory, Akira encourages Ochi to secure a win against Hikaru during the subsequent day's game. Hikaru later discovers that Ochi has been receiving instruction from Akira specifically to prepare for their upcoming confrontation. This revelation highlights the strategic efforts made by Ochi's side to counter Hikaru's skills ahead of the scheduled encounter.
EP 45Hikaru confronts Ochi, who employs a technique inspired by Akira, while Waya fights Fuku for professional status.
Aug 21, 2002Hikaru engages in a match against Ochi, who utilizes a strategy influenced by Akira. Later, Hikaru attempts a similar tactic during his game against Su-Young, but Ochi recognizes the move and successfully blocks Hikaru. In a separate match, Waya competes against Fuku, where a victory is required for Waya to achieve professional status. The narrative focuses on these critical confrontations and the stakes involved for the players, highlighting the strategic depth of their games and the pressure of the professional ranking system.
EP 46Hikaru and Waya secure victories while Isumi fails to advance professionally
Aug 28, 2002Hikaru and Waya both win their matches, preventing Isumi from advancing to professional status. Akira learns of this outcome and anticipates his competitive ambitions for Hikaru. Meanwhile, the Haze Go Club receives news that Hikaru is turning professional. The club members express a desire for him to visit them soon. This summary covers the immediate results of the matches and the reactions of those connected to the players involved in the professional exam finals.
EP 47Hikaru, Waya, and Ochi gain professional status and face evaluation matches.
Sep 4, 2002Hikaru, Waya, and Ochi are featured in a Go magazine as the newest professionals. There are matches to be made to evaluate how well they can do against the top professionals. When Hikaru gets placed up against Toya Meijin, he must decide whether or not to let Sai play.
EP 48Hikaru allows Sai to play against Toya Meijin under strict conditions
Sep 11, 2002Hikaru prepares for his debut match against Toya Meijin while Sai expresses a desire to participate. Akira, Waya, Ochi, Ogata, and Kuwabara are scheduled to watch the game. Hikaru agrees to let Sai play, but imposes a specific constraint: Sai must simulate a fifteen point handicap. This requirement forces Sai to adopt a sloppy and unrecognizable playing style to conceal his true identity during the match.
Similar titles
Frequently asked questions
- How many episodes does Hikaru no Go have?
- Hikaru no Go has 75 episodes.
- When did Hikaru no Go come out?
- Hikaru no Go came out in 2001.
- Which studio made Hikaru no Go?
- Hikaru no Go was produced by Studio Pierrot.
- Who directed Hikaru no Go?
- Hikaru no Go was directed by Jun Kamiya.
- Is Hikaru no Go finished?
- Current status of Hikaru no Go: Finished.












